AuthorTopic: Official OT-Creativity Thread 2  (Read 816797 times)

Offline AlienQuark

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Re: Official OT-Creativity Thread 2

Reply #60 on: October 19, 2007, 11:19:13 pm
I went beyond the 5th mockup and made my Halloween edition a REAL game.

http://www.mediafire.com/?7t97zx2x92t

Check it out, it's good for at least a laugh.

Offline bengo

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Re: Official OT-Creativity Thread 2

Reply #61 on: October 20, 2007, 01:55:44 am
Adarias, what were your mediums on those pieces and what type of paper were you using?

Offline ndchristie

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Re: Official OT-Creativity Thread 2

Reply #62 on: October 20, 2007, 02:36:13 am
vine charcoal (blech), white chalk, on canson paper (C-429 (felt gray), medium texture).  pink eraser, fingers, feathers.

random 3dd work:

http://xs220.xs.to/xs220/07426/IMG_0930.JPG
http://xs220.xs.to/xs220/07426/IMG_0927.JPG

interpreting a porcelain cup in line and plane.  except for the brads that make up the rim, and that retarded 'handle", every shape is a perfect circle or ring that is folded and cut to fit
« Last Edit: October 20, 2007, 04:35:27 am by Adarias »
A mistake is a mistake.
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The same mistake three or more times is a motif.

Offline Faktablad

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Re: Official OT-Creativity Thread 2

Reply #63 on: October 21, 2007, 05:33:23 pm
Adarias, I'm really loving those two sketches.  I actually like Hercules better...I enjoy that washed-out marble effect.

Offline SplatPixel

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Re: Official OT-Creativity Thread 2

Reply #64 on: October 22, 2007, 08:08:11 am
some concept art for a class group project...

« Last Edit: October 23, 2007, 05:28:15 am by SplatPixel »
...

Offline Helm

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Re: Official OT-Creativity Thread 2

Reply #65 on: October 22, 2007, 08:10:29 am
Don't you think it's high time you added some variation to your POV shots and rendering technique?

Offline pkmays

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Re: Official OT-Creativity Thread 2

Reply #66 on: October 22, 2007, 08:23:02 am
Why Helm, how uncharacteristically passive-aggressive of you. These seem to be model sheets, which usually are rendered with this sort of view. But yes, throwing in some cool camera angles, dramatic lighting, and more refined outlining will add a lot interest to the stuff I've seen from SplatPixel.
« Last Edit: October 22, 2007, 08:24:55 am by pkmays »

Offline Helm

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Re: Official OT-Creativity Thread 2

Reply #67 on: October 22, 2007, 09:09:04 am
Why is it passive agressive? It's a very legitimate concern about his art. Everything he's ever drawn that I've seen seems like a model sheet, that's the issue.

The passive-agression this case I say, is in how you 'read' my question, not in how it was ment.
« Last Edit: October 22, 2007, 09:10:43 am by Helm »

Offline ndchristie

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Re: Official OT-Creativity Thread 2

Reply #68 on: October 22, 2007, 12:11:28 pm
i've seen at least 3 or 4 distinct rendering styles and hes made it clear that 99% of what he shows are homework assignments that need to follow a specific pattern of organization.


that being said, i too would LOVE to see something that was not one of those assignments :P
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Faktablad

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Re: Official OT-Creativity Thread 2

Reply #69 on: October 22, 2007, 08:38:12 pm
I would like to comment that I've never seen a jock with hair that long.  Perhaps in the '90s it was like that, but definitely not now.