AuthorTopic: Official OT-Creativity Thread 2  (Read 811719 times)

Offline Ryumaru

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Re: Official OT-Creativity Thread 2

Reply #1620 on: October 25, 2012, 01:44:29 am
Conceit: I know right! Yes you need to get some paint :]

Moleskine yes, but probably not the size you're thinking; It's about 8 x 11. :]

You have something against glowing hourglasses? Before actual use I would probably go in digitally and fine tune it's contours and perhaps add some glowing spell looking design thingies.

Actually, this process took about as long as it would take to do full digital for me ( right now, anyways) Estimate about 8-12 hours. People that are really confident and know what they're doing can maybe do something like this in 4 hours. I'll need to kick it into high gear to be able to work like that though!
He's actually a card illustration for yet -another- game I'm working on, It's a toss up because I love having a physical object at the end, even if it takes a bit longer.                                   
                                     

Offline blumunkee

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Re: Official OT-Creativity Thread 2

Reply #1621 on: October 29, 2012, 12:40:00 am
A video of Hiroaki Samura drawing some Blade of the Immortal!

http://www.youtube.com/watch?feature=player_embedded&v=ZPuLkntKyRc

Offline huZba

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Re: Official OT-Creativity Thread 2

Reply #1622 on: October 30, 2012, 06:07:00 pm
1 week vacation = time to start finishing unfinished things.


Also trying to learn to do environments. I need to inject more story to them I feel.


Edit: Decided to render out one of the thumbnails
« Last Edit: November 04, 2012, 04:54:02 pm by huZba »

Offline Ryumaru

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Re: Official OT-Creativity Thread 2

Reply #1623 on: November 04, 2012, 11:39:22 pm
huzba: please do finish that first illustration! It's beautiful.

Offline Mathias

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Re: Official OT-Creativity Thread 2

Reply #1624 on: November 08, 2012, 08:37:12 am
Yeah it's very nice. The  surreal girl one.

I'll give you one crit - the face deteriorating feels like overkill, to me. She's clearly being disassembled or maybe formed, whatever the case - my crit is that there's too much breaking away of her face. I find it jarring, detracting from her beauty too much. Keep some face deterioration, but decrease it to around 25%. Although, I do like the idea of ever her left eye breaking away to, like it's clay or ceramic. Very surrealy-ish.

Nice feminine hands.

Neck too muscular and defined - Her traps are rather buff and neck almost as wide as her jawline. Leans toward a masculine build.

That heart reminds me of a Zelda heart container.

Blue shadowing uses too much hue shift - almost like she's stained blue-ish around her face.

Just my thoughts. I'm only taking the time to comment because I like it.

___

Love the sky/cloudy texturing of the last one, with the blue jets ship.

Offline wishie

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Re: Official OT-Creativity Thread 2

Reply #1625 on: November 24, 2012, 09:04:17 pm

Painting I did to mess around with the default brushes in PSCS6 at school.

Initials for a school assignment.

Sketch I drew up last night.

Huzba: I really like the environment concepts.

Offline PixelPiledriver

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Re: Official OT-Creativity Thread 2

Reply #1626 on: November 28, 2012, 09:12:14 am










« Last Edit: December 02, 2012, 02:28:28 pm by PixelPiledriver »
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline wishie

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Re: Official OT-Creativity Thread 2

Reply #1627 on: December 03, 2012, 03:49:13 am



That's supposed to be catwoman.
This is old, but a favorite of mine:

Offline PixelPiledriver

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Re: Official OT-Creativity Thread 2

Reply #1628 on: December 04, 2012, 09:19:15 am




And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline Beetleking22

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Re: Official OT-Creativity Thread 2

Reply #1629 on: December 04, 2012, 09:22:21 am