AuthorTopic: Official OT-Creativity Thread 2  (Read 811332 times)

Offline JJ Naas

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Re: Official OT-Creativity Thread 2

Reply #1270 on: June 15, 2010, 04:51:40 pm
But my eyes and heart will never accept it as a strength in pixel art.

What about the banner of this site? Most unorthodox.

Offline Helm

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Re: Official OT-Creativity Thread 2

Reply #1271 on: June 15, 2010, 05:15:08 pm
Ptoing made that, feel free to ask him about his reasoning. I'd prefer it without mixed resolutions, personally :P

Offline Ryumaru

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Re: Official OT-Creativity Thread 2

Reply #1272 on: June 15, 2010, 08:50:02 pm
I would tend to agree that it doesn't work for pixel art's sake- I guess I was just including it in terms of the general world of art. Saying anything is impossible almost always encourages someone to be the devils advocate. Since he made a pixel painting, he took it off on the computer screen and kind of stretched the bounds of things in the process. To me it almost looks like the body is a very low resolution 3d render, and the eye had a more detailed skin that had a finer resolution than the rest.

Offline Mathias

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Re: Official OT-Creativity Thread 2

Reply #1273 on: June 20, 2010, 06:06:33 pm
Agreed; mixed resolutions have yet to ever work, in my opinion.




All shapes grey-scaled and brightness customized to begin the illusion of lighting/depth.

Offline junkboy

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Re: Official OT-Creativity Thread 2

Reply #1274 on: June 28, 2010, 01:38:29 pm

Offline Locrian

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Re: Official OT-Creativity Thread 2

Reply #1275 on: July 07, 2010, 03:12:15 am
My first completed model!  Yay!  1724 polys.



and a drawing of a friend.  I made her look old and ugly and pissed.  :(

Offline Mathias

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Re: Official OT-Creativity Thread 2

Reply #1276 on: July 07, 2010, 03:28:00 pm
mhmm! Junkboy, awesome char sketch. Love the subtle halftone dots, too.

The 3D conquistador is nice. Only bugger is his white feather, looks like it's metal? The portrait is good. Looks to be of American Indian descent. Hmm how would you make her younger lookin'?



oooh look at the progress bar move . . .

shading + searching for the dominant colors to be used for both players

Offline Locrian

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Re: Official OT-Creativity Thread 2

Reply #1277 on: July 07, 2010, 05:38:23 pm
Yes she is Bolivian.  After sleeping on it, I think its the harsh over-faceted look that makes her look older.  Combined with the over exaggerated outer contour making her face look a little saggy.  Its tough to depict her prominent cheekbones and uh... "meatyness" around her mouth accurately.  Just a little off and it looks totally weird.

I think I'm gonna replace the feather with alpha map trick.  As soon as I figure out how.  Might as well replace the neck frill with a more simple geometry + alpha as well.  And give him proper clothes when I learn how to UV unwrap.  Heres a new render of conquistador with better lighting and helmet removed to show off his sweet skullet.

Offline st0ven

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Re: Official OT-Creativity Thread 2

Reply #1278 on: July 09, 2010, 11:53:13 pm


I dont share a lot of non-pixel art here, but i wasnt feeling inspired to pixel anything so i just started slopping down some stuff in photoshop. it kindof evolved into this so far.
« Last Edit: July 10, 2010, 05:57:06 am by st0ven »

Offline Mathias

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Re: Official OT-Creativity Thread 2

Reply #1279 on: July 10, 2010, 02:32:39 am
Hey something without demon wings!!  heh j/k   No I actually like this alot. Cool to see you got to a finishing point with it. The clouds rule. Nice little painting exercise. Good depth. Could the left side use some visual weight to balance things out? Maybe a faint city skyline? Make it futuristic lookin', think Jetsons. Gimme a half obscured moon up in the sky while you're wackycomming.



pbar done