AuthorTopic: Official OT-Creativity Thread 2  (Read 811487 times)

Offline Grimsane

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Re: Official OT-Creativity Thread 2

Reply #1700 on: August 11, 2013, 10:40:41 pm
some assorted poop from the past week or 2

link 3 hour still life

myPaint from this morning:
link
1-2 hours
link
10-15 minutes

Krita -Procedural brushes
link
10-15 minutes
link
25-30 minutes
link
10-15 min
link
friend of mine ~30 minutes

procedural brushes are really cool, and awesome for speed. good way to test www.mrdoob.com/projects/harmony/ <web based procedural brush app, Krita has a dozen intergrated into it.

Post-apocolyptic Robots
link
quick sniper dude scribble
link

& love ship troopers
link

*another one:
link
20~ minutes
« Last Edit: February 28, 2014, 06:14:04 pm by Grimsane »

Offline Corinthian Baby

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Re: Official OT-Creativity Thread 2

Reply #1701 on: August 16, 2013, 05:38:34 pm
Grimsane, some cool studies. That triangular wireframe brush you're using has a really cool effect. Would be interesting to see some color sketches with it.

This is a portrait I whipped up for fun, experimenting construction methods:


Based on Omar Sharif in Lawrence of Arabia:
http://www.cinemasquid.com/blu-ray/movies/screenshots/sets/lawrence-of-arabia/fad29f05-3ef0-44ef-8913-ad3f28bb0916/54719c47-7276-46da-8a24-bf018551b3f6

Edit:
Another painting I'm working on, based on a homework assignment from one of Shaddy's classes. (That's not creepy, right?)

Here's Shaddy's own interpretation and I shutter at the thought of comparison:
http://www.shaddyconceptart.com/wp-content/uploads/2012/02/moab-arch-final-web.jpg
It's interesting seeing how he chose to stylize each element, and analyzing the brushstrokes to see what brush he's using for each textural situation. I love the michelangelo-esque torque he expresses in the main cliff. Good stuff.
« Last Edit: August 22, 2013, 10:18:13 pm by Corinthian Baby »

Offline Helm

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Re: Official OT-Creativity Thread 2

Reply #1702 on: August 24, 2013, 12:16:28 pm
recent study to relax



Procedural brush.

Offline Chris2balls

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Re: Official OT-Creativity Thread 2

Reply #1703 on: August 27, 2013, 09:21:24 am
Looks great, Helm! :) Any chance to see it at a higher resolution?


Messing around with distortion effects in PS.
☑ Available for work     ☒ Unavailable for work
Check out my portfolio if you are looking for a pixel artist!

Offline Helm

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Re: Official OT-Creativity Thread 2

Reply #1704 on: August 27, 2013, 12:59:32 pm

Offline 0xDB

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Re: Official OT-Creativity Thread 2

Reply #1705 on: August 29, 2013, 08:05:20 pm
drawn at home, playing with my new set of alcohol based markers(heavily inspired by some Shroud Of The Avatar concept art):


For those who don't know yet, I've been in psycho-therapy since about 2.5 weeks ago (hence the sudden stop of my activity in the anatomy thread). Among other problems which are yet to be determined, I'm dealing with something called "social phobia".

Part of the therapy is visual creativity! Yay!  :)

drawn in ergo-therapy, loose rhythm-sketches from pictures of flower-drawings in a book:


drawn in ergo-therapy from imagination 4B pencil on paper:

Offline Corinthian Baby

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Re: Official OT-Creativity Thread 2

Reply #1706 on: September 06, 2013, 06:33:59 am
Some value/portrait studies:




Should probably use some mixer brush to round out the first one like I did for the second.

Offline Mathias

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Re: Official OT-Creativity Thread 2

Reply #1707 on: September 06, 2013, 05:42:29 pm
Neat, Dennis!


@Corinthian    That you're normal MO? - rough hard-edged brushing, then you go back and do blending over all of it?

Offline Corinthian Baby

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Re: Official OT-Creativity Thread 2

Reply #1708 on: September 06, 2013, 07:17:52 pm
Not sure if I would call it my MO, but I like to paint opaque. Then depending on the surface/texture I'll introduce some transparent strokes to make it more cohesive. Sometimes mixer brush is needed to bring it all together, is that a bad methodology?

Offline Grimsane

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Re: Official OT-Creativity Thread 2

Reply #1709 on: September 08, 2013, 12:27:40 pm
cheers @corinthian,

fuck yeah I can see the procedural brushes in those Helm  :D , awesome work, used to good effect, which program did you use? (looking like Krita dynamics to me)

here's some 10-30 minute studies from the past 2 weeks































thumbnail colour and mood experiments



some sculpting


update on the character for the almost finished game, he's not quite done yet.


I also just recently launched a blog  http://chronicholart.blogspot.com.au/
larger images of the wildlife speed paints are on there if anyones interested. amongst other poop.