AuthorTopic: underwater fighter  (Read 3430 times)

Offline Indigo

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underwater fighter

on: November 15, 2005, 04:53:00 am
here it is


lineart by DaviDJ:


this was a really rushed piece, so i'm sure you guys can tell me a few things wrong with it

Offline Kazuya Mochu

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Re: underwater fighter

Reply #1 on: November 15, 2005, 12:33:33 pm
looks quite nice. nice contraste and the shape, wich was not much interesting on the line art (no offence, DJ) you kind of made it far mor interesting with the shading and details. the white outline looks nice, but since it underwatter, you could use that so simulate a little watter friction, or somehting like that. basically fade it as it goes down the screen.

just my thoughts. looks really nice.

Kaz
Image size doesn't matter! It's what you do with your pixels that counts!

Offline Peppermint Pig

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Re: underwater fighter

Reply #2 on: November 15, 2005, 08:02:41 pm
Colors seem too warm for an underwater fighter. I'd maybe suggest neutralizing the reds a bit towards gray, and maybe put a minimal quantity of green in. Really awesome window detailing.

Offline Hase

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Re: underwater fighter

Reply #3 on: November 16, 2005, 08:49:10 am
really cute. makes me want to do more shmups. good point about the color. I think you could enhance the underwater effect if you worked a bit more with the outlines - maybe use it to simulate current, or strengthen the effect of the bubbles that come out of the jets?