AuthorTopic: (WIP) Platform game totall makeover  (Read 7727 times)

Offline Snovind

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(WIP) Platform game totall makeover

on: September 13, 2007, 07:26:30 pm

trampoline 
bomb       
coin           
flag           
tiles           

mock-up     
« Last Edit: September 29, 2007, 05:57:45 pm by Snovind »
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Offline Rydin

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Re: (WIP) Platform game

Reply #1 on: September 13, 2007, 09:50:34 pm
I see a promising future with these, but at the moment, it's very bland.  I know that might be what you're going for--a clean, Apple-Computer-Vokswagon-ad-Wii simplicity, it's just way too boring right now though. The characters not so much, though I'm sure others will disagree, but the tiles definitely need to be brought up a notch.  I think the first step you should attempt, is to add some depth and interest to those tiles, which you could go about  multiple ways:
-use heavier contrast and/or hue-shifting
-break up the monotony (add some cracks or inconsistancies)
-as far as the background goes, throw in a tree-line or skyline or even just clouds

Good luck with this  :) :y: and keep pixelling!
Man cannot remake himself without suffering for he is both the marble and the sculptor.

Offline Snovind

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Re: (WIP) Platform game

Reply #2 on: September 14, 2007, 07:50:54 pm
Added some clouds  ;D
Thanks for the comment!!
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Offline Snovind

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Re: (WIP) Platform game

Reply #3 on: September 15, 2007, 03:37:23 pm
Added some Lives
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Offline Andy Tran

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Re: (WIP) Platform game

Reply #4 on: September 15, 2007, 11:05:27 pm
Haha now more people are making platformers :D. Adding a small head of the main character at the bottom of the lives can spice it up.

Offline Arachne

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Re: (WIP) Platform game

Reply #5 on: September 16, 2007, 10:02:29 pm
OK, first of all, you need more contrast. Lighter shades, darker shades, colors varying more in hue. The high contrast dithering, however, looks a bit distracting. Replacing it with a banding effect will make it look more tranquil.

The characters' feet are very small. I think you should give them bigger feet or change their shape so they'll seem a bit more sturdy. At the moment, they look as if a gust of wind could topple them. They'd also be able to take longer steps, so you could slow down the walk animation a bit.

Brighten the outlines a bit around the brightest parts.

The characters can share the same highlight color without looking very different.

I enlarged what I assumed are gems. You have a lot more space in those 16 x 16 pixel tiles, so if you use more of it, you can add more details to make them easier to read.

Here's an edit where I've tried to change some of the things I mentioned. It uses the same amount of colors as yours.



Hope that'll give you some ideas. :)

Offline Snovind

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Re: (WIP) Platform game totall makeover

Reply #6 on: September 18, 2007, 06:30:13 pm
made a new one, hope that this one is better
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Offline Sherman Gill

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Re: (WIP) Platform game totall makeover

Reply #7 on: September 18, 2007, 07:43:57 pm
But now it's just a -generic- platformer :huh:. Atleast you had something unique with the purple/pink.
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Offline Snovind

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Re: (WIP) Platform game totall makeover

Reply #8 on: September 22, 2007, 07:46:25 pm
Tried a new style.
I`m not happy with the background
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Offline Dokozai

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Re: (WIP) Platform game totall makeover

Reply #9 on: September 22, 2007, 08:17:52 pm
look at mine:
I think it would fit perfectly ;D
« Last Edit: September 22, 2007, 08:26:27 pm by Dokozai »