AuthorTopic: Lectro Mockup Madness! (New demo! July 22nd)  (Read 72761 times)

Offline Jad

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Re: Lectro Mockup Madness (Now with Giant robots; Oct 12)

Reply #110 on: October 12, 2007, 11:38:04 pm
Haha, I was gonna comment on that I don't really want speed lines when the thing opens but then I realized it looked like teeth with made the psycological impact of the attack being ferocious so much stronger.

And now I really like it :D

.. Hehu!
' _ '

Offline Souly

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Re: Lectro Mockup Madness (Now with Giant robots; Oct 12)

Reply #111 on: October 13, 2007, 12:00:58 am

To hell with motion lines, thanks to Frankiesmileshow for the help. <3

Offline sharprm

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Re: Lectro Mockup Madness (Now with Giant robots; Oct 12)

Reply #112 on: October 13, 2007, 01:50:38 am
I like the new one, but still thought motion lines in this one were great:
Maybe try the new one with motion lines, for reasons Jad said.
Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline rabidbaboy

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Re: Lectro Mockup Madness (Now with Giant robots; Oct 12)

Reply #113 on: October 13, 2007, 02:08:28 am
I like the newest claw, looks much more forceful. The motion trail on the others just looked wrong.

I can't wait to see this big bad boy animated. :D
"Baboy" is Filipino for pig.

Offline Jad

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Re: Lectro Mockup Madness (Now with Giant robots; Oct 12)

Reply #114 on: October 13, 2007, 10:27:26 am
Jelly-like claw has its charm too, would love to see it in a game :D :D Feels really different from what I'm used to see in games as well, so go for it :O!!
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Offline smiker

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Re: Lectro Mockup Madness (Now with Giant robots; Oct 12)

Reply #115 on: October 13, 2007, 10:50:56 am
can i ask you a question Souly?
what software are you using to make that game?
are you planning to port it to another platform?

Offline Darien

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Re: Lectro Mockup Madness (Now with Giant robots; Oct 12)

Reply #116 on: October 13, 2007, 05:34:37 pm
I agree with Jad, if you don't use the jellyclaw for this boss use that basic idea as a springboard for another.

Offline Sherman Gill

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Re: Lectro Mockup Madness (Now with Giant robots; Oct 12)

Reply #117 on: October 13, 2007, 08:38:52 pm



 ???
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline chigsam

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Re: Lectro Mockup Madness (Now with Giant robots; Oct 12)

Reply #118 on: October 13, 2007, 10:26:37 pm
Yea I like that Sherman Gill. Maybe it's just me but the trails should'nt be the same colors as the actual metal. Maybe a little darker?  ???

Offline miscdude

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Re: Lectro Mockup Madness (Now with Giant robots; Oct 12)

Reply #119 on: October 14, 2007, 01:54:31 am
some of the pure black pixels around the jelly claw make it look messy in some frames...