AuthorTopic: Lectro Mockup Madness! (New demo! July 22nd)  (Read 63693 times)

Offline Souly

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Re: Mockup Madness

Reply #20 on: September 11, 2007, 03:48:31 am

Hope this fixes all the problems that were brought forward.

Offline Souly

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Re: Mockup Madness

Reply #21 on: September 11, 2007, 05:08:38 am
Sorry for double posting, just expanded the mockup a bit.



Was trying to do my first gun shooting, but seems I'm having problems figuring out how it's supposed to look...


Grlmm reaper. :B
« Last Edit: September 11, 2007, 08:15:45 am by Souly »

Offline Darien

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Re: Lectro Mockup Madness (First post updated)

Reply #22 on: September 11, 2007, 08:28:11 am
quick edit on tree trunk, mine's on left.  Using every color every where like you did on the trunk makes it look very flat.



I like the reaper,  :y:

Offline Souly

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Re: Lectro Mockup Madness (First post updated)

Reply #23 on: September 12, 2007, 08:19:47 am
Used your darker purple for my update.


Hope I fixed what you were talking about with the trunk.


Mafia boss?
« Last Edit: September 12, 2007, 10:41:08 am by Souly »

Offline Souly

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Re: Lectro Mockup Madness (First post updated)

Reply #24 on: September 13, 2007, 12:16:33 am

I know it looks wonky, I just can't pinpoint what it is... D:
This has been the hardest animation so far due to his size.

Offline AlienQuark

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Re: Lectro Mockup Madness (First post updated)

Reply #25 on: September 13, 2007, 12:41:00 am
His hands and feet are moving forward/backward at the same time (respectively) so it might look better to have L foot and R hand forward and then same other way. That might fix your problem.

Offline lilwing

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Re: Lectro Mockup Madness (First post updated)

Reply #26 on: September 13, 2007, 12:47:04 am
souly, it does look wonky, but i am picturing that sprite walking with rickets. try it out.

Offline Indigo

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Re: Lectro Mockup Madness (First post updated)

Reply #27 on: September 13, 2007, 01:41:01 am
maybe try more interesting shapes?



My advice is to steer away from precognitive 'generic' things such as the "straight trunk with a ball of leaves on top."  You ask any kindergartener to draw a tree, that is exactly what they'll draw... you've just improved on their methods a bit.  On a seperate note, with such imaginative characters you need an imaginative environment to fit them.  Right now there's a sort of contrast of themes.

my two cents

-Dan

Offline Souly

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Re: Lectro Mockup Madness (First post updated)

Reply #28 on: September 13, 2007, 06:23:37 am

I realized the legs and feet weren't in sync.
And it looked like the legs weren't doing a full rotation.
Hopefully this looks better.

Dan: My weakness has always been scenery and backgrounds, as you can see in all my work I've never done 'em.
So I'm basically just stepping into the water, but I do understand what you mean about straying away from just basic shapes.
I'll see what I can do.

Offline Souly

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Re: Lectro Mockup Madness (First post updated)

Reply #29 on: September 13, 2007, 11:17:38 am
->

I know it's not needed to make a second post, but since I'm going to bed now I wanted to bump my thread  :y:
With the newest update that I was working on.

Update, think this fixes some of the problems I had found with it.
« Last Edit: September 13, 2007, 09:23:22 pm by Souly »