AuthorTopic: [WIP] Sarah Connor (Terminator 2)  (Read 1483 times)

Offline fskn

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Re: [WIP] Sarah Connor (Terminator 2)

Reply #20 on: July 22, 2020, 07:01:26 pm
Just a super quick reply: At this point, I think I would look at more references, especially lighting references to try and get that right.
You may be able to find something in the movies, but in this day and age you can find some 3D references online, which would definitely be helpful, like this turnaround of a young Sarah Connor model someone did:
https://youtu.be/AbHG8XqMhq0

And this handy tool for a lighting reference:
https://www.artstation.com/artwork/6a0Par

I think one of these frames here would be a somewhat good match:

But you could play around with it a bit more.

EDIT: Oh, guess what. There's an app that's actually called "Handy Art Reference Tool"...
https://www.handyarttool.com
Maybe that could be... Y'know...
« Last Edit: July 23, 2020, 01:17:58 pm by fskn »

Offline SeDiceBisonte

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Re: [WIP] Sarah Connor (Terminator 2)

Reply #21 on: August 03, 2020, 10:53:18 am
There's been another big delay since I'm still busy with work (I also wanted to enter the last PixelJoint weekly challenge) but I have managed to work on this a fair bit too.

The ponytail is still just the result of me experimenting with different things and is very WIP.


I feel like I'm getting closer to a likeness now, but it still needs tweaking.

@fskn
Thanks for that. It was very helpful to be pulled back towards some good references. I'd very much come unstuck there and I think the lighting and the forms are much more sensible and accurate now. The blue side of the face is still too reminiscent of Aladdin Sane. I've added in an extra shade of pink to better blend that side, but I think yet another mid blue might be needed on the right hand side to get rid of the painted feel.

@Gunpog!
Thanks so much for the extremely helpful pixel technique advice, and sorry it's taken so long to reply! I've tried to neaten this up along the lines of your crit. I'd previously read Helm's pixel cluster thread but I'm very much someone who learns by doing and, while I think I'm a long way off making satisfying clusters, your comment about thinking in terms of pure shapes was especially useful.
I've also tried to neaten up the lines and add more AA (I agree that this style suits it and I'd been too conservative and inconsistent). I'm still shifting bits of the image around and redrawing them, so I may have broken other parts without noticing. I'm going to do a final pass over the whole thing once I think I've achieved a good enough likeness for my level of skill.

Offline fskn

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Re: [WIP] Sarah Connor (Terminator 2)

Reply #22 on: August 05, 2020, 08:30:57 pm
That is quite an improvement!

Offline SeDiceBisonte

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Re: [WIP] Sarah Connor (Terminator 2)

Reply #23 on: August 08, 2020, 04:37:39 pm
Edit:


I think these colours are better. Back down to twelve colours (a number I'd arbitrarily like to stick to) and it more closely resembles my original vision. I think the pink also pops more with the less saturated blues.

I've also done a bit more on the face. It's getting closer but the mouth is killing me! I'm also tempted to put the ponytail back. I want to learn and I don't want to run away from a challenge, but I've tried at least four different ways of shading it and I can't make it feel either like hair or part of the scene.


Original post:

Thanks!

Just a small update because I have a question (ponytail still just as it looks during further experimentation):


I've added in two new shades of blue to try to smooth out the face and eliminate the painted look. I instinctively feel like this isn't necessary, but no amount of shifting the existing colours around seems to give me the ability to smooth the image out in a way that feels natural. Is the image alright with thirteen colours and do they all seem justified?

The lighter of the two new blues is only subtly different to the shades on either side, but that side of the image is intended to be lower contrast than the pink/purple side.
« Last Edit: August 10, 2020, 04:15:43 pm by SeDiceBisonte »

Offline fskn

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Re: [WIP] Sarah Connor (Terminator 2)

Reply #24 on: August 11, 2020, 07:57:24 am
I gave it some time to see if someone with better expertise would show up to give their opinions, but I guess you're stuck with me! xD

So, about adding more colors... I think it's fine. If you stick to whichever small amount of colors you think is reasonable... I mean, ultimately it's your call, right? It does feel weird to me, though (and that's just my personal preference) when shading in a pixel art image is too smooth. So, IMHO, and to my eyes, your newer image looks better.

The mouth is hard, isn't it? It gave me a lot of trouble too. You might want to try to do straight copies your references to try and get a feel for how to represent it and her other features in this piece (though not necessarily in pixel art).
Her eyes look thinner to me, so for that, your older version, from these last two, is a bit more accurate.

As for the ponytail, if you decide to keep it in the front and over her shoulder, with your extra colors you could probably smooth it out like the strands in front of her face, even using some pink; I think it would catch some of that light.
Some people don't like "too much AA" in pixel art, but I mean, the colors are there, why not use them? Unless you set for yourself other restrictions, like only having a certain number of colors per "cell" (8x8/16x16 area)...