My alpha release is here

colors: 31+trans
pixels: 128x160
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the game is an isometric side scroller, where the screen scrolls to the up-right direction.
avatar moves automaticly on a path.
The goal of the game is to go through the stage as fast as possible.
the point counter on the top right was init at 100000, and decreases automaticly.
player can stay in the stage as long as he wants, until the point counter reaches 0
or avatar died. when kills an enemy, player gets points, being hitten by enemy player lose HP.
the points will be carried to next stage.
player push the button to jump to avoid obstacals; double click button to turn around.
player hold the button to accumulate power, then release to use different attacks,
depending on the power level.
so it'a a "one button" control
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note the mockup is an alpha release. i will tweak it more later on.
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Update:

optimized the color, i think it stands out more then before