AuthorTopic: Space Ship  (Read 7588 times)

Offline UBC

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Re: Space Ship

Reply #10 on: August 01, 2007, 12:52:18 pm
i tried to fix the pillow shading on the side
it looks a little better now i think... used the same effect as on the side of the ship



« Last Edit: August 01, 2007, 12:55:19 pm by UBC »

Offline Overkill

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Re: Space Ship

Reply #11 on: August 01, 2007, 02:26:28 pm
Hm, I don't really like this shading you added to the ship. I preferred your ship before you tried to mess with the shading, since the other shading was fine. The only problem was that there's no details on your ship. The black window thing is strangely asymmetric, the ship lacks any sort of nifty decals, and if it weren't in space it'd probably not be very flight-worthy because of the wings :/. Also, the flame coming out the rear should be a light source and cause some sort of colorful funky backlighting. You were doing so well, and now you're leading this the wrong way! Turn back before it's too late.

Offline UBC

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Re: Space Ship

Reply #12 on: August 01, 2007, 02:44:03 pm
well the ship doesn't really need to work... its just a picture
but i will try to add more
i tried to fix the shading on the edge...
and what do you mean by
Quote
some sort of colorful funky backlighting

Offline Zero

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Re: Space Ship

Reply #13 on: August 01, 2007, 03:40:18 pm
well the ship doesn't really need to work... its just a picture

If you design it with functionality in mind, it will be much more believeable.

Offline rabidbaboy

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Re: Space Ship

Reply #14 on: August 04, 2007, 02:45:27 pm
It looks soft and fuzzy, not hard and steel.

I think you should lose the soft shading.
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Offline billybob

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Re: Space Ship

Reply #15 on: August 04, 2007, 08:34:53 pm
I think you could add a redish tint to the lighting of the ship that would help it and then use a cyanish tint for the shading and you could limit the shading to about 2 colors or even 1 though it would be as 3d

Offline Stefano

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Re: Space Ship

Reply #16 on: August 04, 2007, 11:09:31 pm
It looks soft and fuzzy, not hard and steel.

I think you should lose the soft shading.

Aye! I agree. I was liking it more when it had hard edges. The current shading/surface smoothing looks more organic (almost salamanderish!  ;) ) than metal.
Here's my edit: