AuthorTopic: Game Idea - Bboying (Breakdancing)  (Read 9578 times)

Offline Andy Tran

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Game Idea - Bboying (Breakdancing)

on: July 25, 2007, 07:28:29 am
 Bboying (Breakdancing) never dies. This is just a game based on the dance style. It's not really a real game, just a idea. I must stress on the terminology, it's BBOYING. Not breakdancing. Breakdancing is a media term made up by a reporter, not the real guys who created the dance itself.

 

 

 

 

 Game Title: Super Cypher Showdown
 Genre: Fighting/Dancing
 System: GBA
 Gameplay: A Turn based game to test your skills in dancing.  Each dancer takes turn to show off their move "sets". The winner depends on the judge of the game. Players choose up to 8 dancers. Each dancer with their own moves of breaking and "style".

 
 

Offline Shadoron

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Re: Game Idea - Bboying (Breakdancing)

Reply #1 on: July 25, 2007, 07:38:25 am
Looks like I could buy it from wal-mart right now! All I suggest is that you make the outlines for the charecters (the white outline) thicker in the 2nd screenshot ie:
This:
vs. this.

Offline rezz

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Re: Game Idea - Bboying (Breakdancing)

Reply #2 on: July 25, 2007, 12:22:25 pm
The building looks very out-of-perspective in the third and fourth pictures. Also, in the title screen, the text is very strenuous to read at 1x.

Offline plexus

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Re: Game Idea - Bboying (Breakdancing)

Reply #3 on: July 25, 2007, 03:10:02 pm
I'd say the text needs a little work - try looking at Courier at 12pt without aa - or any number of pixel-fonts out there for some design ideas.

Offline AdamAtomic

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Re: Game Idea - Bboying (Breakdancing)

Reply #4 on: July 25, 2007, 03:55:58 pm
hey andy!  fun idea, the player sprite in the last frame is great.  But (here comes the blunt) everything else is awful!  The title screen text and background is really terrible, and basically unreadable.  Not sure what "cypher" actually has to do with bboying or breakdancing?  The player select screen's generic anime portraits are boring and silly, and the UI is too muddy and indistinct.  The perspective on the background is extreme and confusing, and the crowd/audience are not only cloned but appear to have been made in about 4 minutes, especially their pants.  Finally while I am loving that player sprite in the last frame, his hat looks more like a bucket hat in that frame, than the baseball cap present in the others.  Can't wait to see some revisions on these, they're gonna be awesome!

Offline ndchristie

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Re: Game Idea - Bboying (Breakdancing)

Reply #5 on: July 25, 2007, 04:13:53 pm
cypher = rap battle

I agree with pretty much everything which has been said, although i like the way that hat morphs (looks like a motion blur).

Would like to see this take form more :D
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Andy Tran

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Re: Game Idea - Bboying (Breakdancing)

Reply #6 on: July 25, 2007, 05:03:10 pm
Thanks guys. Yeah that logo is pretty much like a sketch. I was too lazy to make it stand out. It's like a sketch. For the word cypher, it means an open circle formed by the dancers to have their battles.

Offline ndchristie

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Re: Game Idea - Bboying (Breakdancing)

Reply #7 on: July 25, 2007, 05:09:27 pm
Thanks guys. Yeah that logo is pretty much like a sketch. I was too lazy to make it stand out. It's like a sketch. For the word cypher, it means an open circle formed by the dancers to have their battles.

We must be from pretty different places; here "cypher" has nothing to do with bboying, it's freestyling :P

Figured as much about the Title, though part of me asks why show it then?....:P
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Andy Tran

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Re: Game Idea - Bboying (Breakdancing)

Reply #8 on: July 25, 2007, 11:29:59 pm


 Update on the character selection screen:

 -Added Mr. Wiggles
 -Thickened the white outlines
 -Slight fix on Mark's face.
 
 

Offline Helm

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Re: Game Idea - Bboying (Breakdancing)

Reply #9 on: July 25, 2007, 11:37:01 pm
Wh..what

aesthetics... consistency... brain hurts

digitized photo... bad anime... what