AuthorTopic: Dirt is good?  (Read 11886 times)

Offline Brian

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Re: Dirt is good?

Reply #10 on: August 02, 2007, 11:49:44 pm
Your grass is fine! Add more blades, add more shading. Then repost it and we'll see if anything else needs done

Offline Agent green

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Re: Dirt is good?

Reply #11 on: August 04, 2007, 07:46:18 pm
Ok, more changes, still got a few problems but i have to go to work so just posting for crit so i can edit better  :D



Comment  :blind:

Edit. xion i havent sorted that bit out yet, still WIP  :)
« Last Edit: August 04, 2007, 07:53:04 pm by Agent green »

Offline Xion

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Re: Dirt is good?

Reply #12 on: August 04, 2007, 07:49:37 pm
The tiling is way obvious. There's a dark horizontal line running through them.

Offline Brian

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Re: Dirt is good?

Reply #13 on: August 05, 2007, 07:16:38 pm
Looks much better! But, yes, there is an obvious boundary if you look close enough. Also, if you're going for an X look to your grass that's fine otherwise perhaps add more blades, make some current ones move different, to remove its monotony.

Offline Stefano

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Re: Dirt is good?

Reply #14 on: August 05, 2007, 07:34:57 pm
Unless your game is using a camera pointing down at a 90 degrees angle to the floor, it would probably be a good idea to add some overlapping grass blades (for depth) and additionally you could also "lift" the two lower grass blades on the "X"s. This will add a nice perspective to your pixels.

Concerning the tiling, I think you did a pretty good job on hiding the modulation, except for the horizontal darker lines, as Xion has pointed out.

I could make an edit if you want me to, because my crippled English might in the way when I'm trying to explain something less obvious.

Offline Agent green

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Re: Dirt is good?

Reply #15 on: August 06, 2007, 10:18:45 am
Edit it please  :D I think i get what you are getting at, but an edit would be nice to. I will have another shot on the grass

Offline Agent green

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Re: Dirt is good?

Reply #16 on: August 06, 2007, 11:09:56 am
Gave it a try  ;D


Offline Zero

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Re: Dirt is good?

Reply #17 on: August 06, 2007, 11:50:51 am
Is that just a recoloring of the dirt? :o Shame on thee.

Still looks better, but if you put this next to the dirt tiles, it'll look strange.

Offline Brian

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Re: Dirt is good?

Reply #18 on: August 06, 2007, 04:26:36 pm
Well I felt your last grass was pretty but it needed more drama (for grass blades) if it wants to measure up to the holy Seiken Densetsu 3 grass tiling--those people who made it are just amazing. I am amazed that they KNEW they could make stuff GREAT and they did it, they didn't give up they made it.

So I took your X grass, took out the dark green background, then I added some highlights to the grass blades and pasted them over the new grass. I came up with this:
Here's the original tile:

Perhaps a little dirty looking, but I feel it portrays grass a little cleaner. I'd also try to more monochrome the colors/reduce the contrast if your characters are meant to stand out particularly well on the tiles. Right now the tiles have some character

Offline Agent green

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Re: Dirt is good?

Reply #19 on: August 06, 2007, 08:15:39 pm
Is that just a recoloring of the dirt? :o Shame on thee.

Still looks better, but if you put this next to the dirt tiles, it'll look strange.

It isnt a recolouring  :crazy: did a completly new one, just a coincidence