AuthorTopic: Sidecrollin' excessively tiled fun fest 2007-2008 *Updated 3/11*  (Read 70985 times)

Offline Crow

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Re: Sidecrollin' excessively tiled fun fest 2007-2008 *Updated 2/21*

Reply #110 on: February 23, 2008, 07:18:31 am
Thanks Conceit! There is a slight possibility that I'll be coming back to the palace exterior tiles. Once I finish the backgrounds I plan on spending whatever time I have left towards cleaning up some of the older backgrounds. Much has changed since I've started this project and I can find room to improve on every background. The cave, for sure, will be getting a facelift. It already doesn't look it does in this topic, but it's still a ways away and not worth critiquing at this point.

I zoomed in on the volcano bg and noticed that there seems to be a situation with the pixels. The unfinished bg area is actually only 4 colors and so I'm left wondering why a png has corrupted my image. I'll make sure that my next update is not funked up in any way.

It's just that certain feeling, but maybe photobucket has a size limit, and your image is too big? I dont know shit about photobucket, but it looks like it was resized (also looking at the resolution).
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Offline Elk

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Re: Sidecrollin' excessively tiled fun fest 2007-2008 *Updated 2/21*

Reply #111 on: February 23, 2008, 07:01:20 pm
really wonderful my cutiepie <3
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Offline Doppleganger

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Re: Sidecrollin' excessively tiled fun fest 2007-2008 *Updated 2/21*

Reply #112 on: February 27, 2008, 05:52:43 am
Apparently there's an 800x600 limit. So I assume that photobucket resized my previous image. That being the case, I cut off some of the image that needn't any attention at the moment.

I've started detailing the bg, which seems like it's going to be a huge undertaking. I'm going to employ a thrifty shortcut though. By detailing the rocks near the lava and simplifying the rocks further away, I should be able to considerably cut down the time this bg will take.

« Last Edit: February 28, 2008, 05:28:50 am by Doppleganger »

Offline Helm

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Re: Sidecrollin' excessively tiled fun fest 2007-2008 *Updated 2/27*

Reply #113 on: February 29, 2008, 09:48:47 pm
Quote
I've started detailing the bg, which seems like it's going to be a huge undertaking. I'm going to employ a thrifty shortcut though. By detailing the rocks near the lava and simplifying the rocks further away, I should be able to considerably cut down the time this bg will take.

Not only is this a good idea for the workflow, it also is a good idea for pulling attention where you need it, and also realistically there's less detail in darkness. So you're covered. It looks great!

Offline Conzeit

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hrm, there's something about the lava that makes it look way too flat, all those creaces and details make it look like a flourescent tree bark instead of thick rapidly flowing incandesent lava.

Are you consciously trying to make this unrealistically bright? I thought you were going for an incandescent rapidly flowing lava. like this
 http://www.wainscoat.com/lava/flow.jpg http://www.wainscoat.com/lava/large-flow.jpg
But now that you add all these creaces it makes me think you might be going for an dark slow solidfying lava. like this http://boris.vulcanoetna.com/gifs/image/110399_09.jpg
I'm gonna assume you're going for incandescent lava instead of dark lava.

I think the basic aproach you had two posts ago was better for this, it seemed like it was color coded by the amount of flow.The fast moving parts were bright and the slow ones were a little darker. I think if I were you I'd go back to that concept and add some shades to the dark parts http://www.wainscoat.com/lava/toe.jpg somewhat like this kind of effect

If you are not planning to animate the lava, you could be to blur it with smoke http://www.wainscoat.com/lava/large-flow.jpg so that you have a good reason to not detail the lava itself, which would lead you to animating the lava. http://www.wainscoat.com/lava/silhouette.jpg http://www.wainscoat.com/lava/steam.jpg plus those incandescent steam clowds just look way cool, and they would help make the ambience more complete =O


http://images.apple.com/ca/pro/profiles/lanting/images/gallery4.jpg  Amazing looking river of lava, it IS a photo believe it or not. http://www.volcanovillage.com/Kilauea_Volcano_Photo_Gallery_3/Kilauea_Volcano_73102_OverLavaRiver01.jpg http://boris.vulcanoetna.com/gifs/image/130399_04.jpg http://boris.vulcanoetna.com/gifs/image/110399_17.jpg  http://hvo.wr.usgs.gov/kilauea/update/archive/2005/Nov/20051130-0361_RPH_large.jpg http://hvo.wr.usgs.gov/kilauea/update/archive/2005/Nov/20051130-0361_RPH_large.jpg http://boris.vulcanoetna.com/gifs/image/110399_10.jpg  some slightly diferent looking rivers of lava


Also, I dont think you should use the shades that are exclusive to the lava so much on the surrounding rocks, it kinda deminishes the charm of that neon looking lava. If I were you I'd try a completely diferent pallete for the stones behind the lava..
http://www.volcano.si.edu/volcanoes/region02/red_sea/ertaale/2612ert3.jpg See this picture? pay no attention to the thin stings of lava, look at the incandestent color of the lava below, and how good it looks in contrast to those earthly reddish and gray stones.

http://serc.carleton.edu/images/quantskills/methods/lava20021122.jpg you could put parts like this on the edges if you want some dark lava on and some incandescent lava,.This dark lava looks so clearly solidified you wouldnt have to animate it.

« Last Edit: March 05, 2008, 02:15:41 am by Conceit »

Offline ilkke

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Just a quick thought on the first tile (the forest one).
The bottom tiles considerably worse than the upper bit, and I think it's due to alternating rocks with a log. If you made that fallen log more continuous horizontal-wise (say, winding snake-like) it would be a much less annoying pattern (sine wave vs square). Since I don't see you repeating that mistake in latter tiles, this comment may be obsolete altogether. :P
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Offline Doppleganger

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Thanks for that in-depth analysis Conceit! I took some time to modify the lava and switch the palette up a bit. It doesn't really hold true to most of the examples you showed me, but I think it looks better than it did before. I'm not sure how much that is saying though. I feel that there's still a lot of room for improvement and it is possible that I'll completely revamp this once again.

@ ilkke:
That's a pretty good point, and one I didn't put much thought into before. I highly doubt I'll be revisiting the forest, but it's definitely something I'll keep in mind. You may be right in saying that it's something I won't repeat, but I assure you that it was subconscious until now.

Offline Dusty

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Hm... I'm not liking where this is going color-wise. Now it looks like it should be lit(given the purple lighting), and the lava is only secondary... and that just confuses the hell out of me because none of rest of the background is lit. I really do prefer how it was before.

Also... in some ways I agree with Conceit... in others not so much. While most lava flows are mostly bright red/orange, in art it is usually to the extremes, like you had. I'm not sure why, but I'm assuming it's to emphasize on the heat that's coming from it. I do like the colors and texture you're doing in your last edit with the lava though. It may not be realistic, but it really does scream 'I AM LAVA'.

Offline Redshrike

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I agree; the earlier one seemed to convey a sense of strong, dry heat, something which the newer one has lost.

Offline boojiboy

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I think the blues and purples are a mistake. Makes it look too cold. Even a little bit of red somewhere would make it look nice.