Hey; update time, sorry, no screenies right now, but please try the demo and give input; its much more balanced now (towards the player

, the pierce subweapon is fun melee goodness).
http://www.freefileupload.net/file.php?file=files/230607/1182577546/Bunny+Squadv3.zipNew version;
-All subweapon system: (Missile, Laser, Wave, Pierce all with their charged up versions)
-Shield system (press control to activate your shield; but it will drain your exp, bullets absorbed by shield, will replinish exp also)
-Minor fixes; escape key added, clouds are slower
I think that was it
Next version:
-More backdrop/stage
-Everything really just feels too small to me.
-The cloud background seemed to be moving past much faster than it should be.
-The designs were pretty, but it was hard to get a good look at them with such a small screen and so many bullets to avoid.
-When I was ready to quit, the Escape key didn't close the game, which I didn't like.
-Thick dark outlines seemed unneeded to me.
-I wish the art direction leaned more toward the style of the title screen.
-Im sorry, but im keeping the 320x240 resolution for all nostalgic feel...i feel strongly about that, though im pretty sure i uploaded the fullscreen version...how can it "look" small to you?
-Changed the cloud background; even though it now seems slower, it also gives a more clear field of view; thanks.
-Hardly a lot of bullets, unless you are kinda new to shooter...though i toned it down quite a lot, and now that i introduced the shield system, will prolly up it again...already adressed the resolution mode in my first response
-Escape key added; Thanks for mentioning it, im just so used to Alt f4.
-Thick? they are a just a pixel wide..
- Umm, not sure.. about that...i like the current style, and thats just a placeholder (it was the concept art for the main char resized)...but unless it looks downright bad..i think im staying with this.
Thanks a lot for your input i really apreciate it
