AuthorTopic: CC Challenge - Dodonpachi Assembly Line  (Read 86143 times)

Offline ptoing

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #50 on: June 23, 2007, 04:11:23 pm
Almost there I would say, contrast between up and forward facing planes is a bit too low. Very awesome tho.  :y:
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Offline Ryumaru

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #51 on: June 24, 2007, 03:09:04 am
thats cause snake is boss, wouldnt have expected any less.

Offline huZba

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #52 on: June 28, 2007, 07:13:27 pm
Been making this a few minutes at a time for quite a while and started to feel like it's sidetracking a bit, so i better post it for some crits before going on.
BIG guns and a detachable minitank  :durr:


Offline Conzeit

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #53 on: June 28, 2007, 09:49:34 pm
its the shagahod  :o  ;D

Offline JJ Naas

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #54 on: July 06, 2007, 01:00:50 pm
Huzba: Oh, you got it finished! That's pretty awesome, I couldn't tell it were not an official sprite if I didn't know. The minitank is a funky detail.. kind of nice to have a meaningful detail among the less meaningful details that are there just for the sake of looking good. The orange has kind of industrial feel to it.

Offline bengo

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #55 on: July 06, 2007, 01:46:46 pm
After playing Dodonpachi I gotta make my own enemy now... ugh, better get started.

Offline Liksmaskaren

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #56 on: July 18, 2007, 11:17:03 pm
Well... at least I tried.


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Offline Lick

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #57 on: July 20, 2007, 11:53:15 am
Goodjob everyone! No one's animating these? :P

Anyway, my observation would be: lots of flatshaded and blocky surfaces. For example Liksmaskaren's piece, although I think his needs an intermediate tone added.

Even though the style doesn't match perfectly, I really LOVE Helm's.
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Offline Ryan Cordel

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #58 on: July 21, 2007, 11:06:19 am


Took a bit too much liberty with this one, I'll admit, and I now noticed there's a few perspective issues. :crazy:
Some parts may look familiar since I looked at the biggest ships Helm/Ptoing/Whomever posted and drew some detail tactics and inspiration from there.

Offline SovanJedi

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #59 on: July 25, 2007, 04:43:15 pm


Mine's not really that interesting now that I've done it. Boo! Good fun though, it's an excellent-looking game so anything that commemorates it is A-OK in my book.

Snake's tank has this one pretty wrapped up. Looks hard as nails too, wurgh!