AuthorTopic: CC Challenge - Dodonpachi Assembly Line  (Read 118595 times)

Offline baccaman21

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #90 on: November 14, 2007, 03:40:18 pm
you're on a pixel forum and you've never heard of Street Fighter 2?

T.HAWK =

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Offline brigadon

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #91 on: November 14, 2007, 10:22:44 pm
heh
ummm...
SF2 could have meant  a lot of different things.
and the last arcade game I played  with any regularity was defender. I am old.

I don't remember thunderhawk being from the original street fighter 2. I thought he wasn't introduced until later versions.
chunli, Dahlsim, blanka, hondo, ken, ryu, the dude with the haircut, the three bad guys...
I don't think he came along till later versions, gold or something. Same time as Cammy

Offline baccaman21

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #92 on: November 15, 2007, 09:46:26 am
OK my mistake... SSF2 - and if you wanna be really pedantic... 'the new challengers' - included - thawk, cammy, Fei long and Deejay... enough already... back OT.

I think the reason why your ship reminds me so much of T.hawk... is that it it looks like a Thunder bird... from the Native American myths... it's got a certain totem pole ness to it...
« Last Edit: November 15, 2007, 09:54:11 am by baccaman21 »
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Offline brigadon

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #93 on: November 15, 2007, 10:37:39 am
I can't help it, I LOVE the aztec/incan mythos, so it tends to show a lot in what I do (sigh) I guess matching the dodonpachi style didn't work out as well as I had hoped.


« Last Edit: November 15, 2007, 10:42:04 am by brigadon »

Offline surt

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #94 on: November 15, 2007, 12:42:19 pm

2^4 colours.
Didn't quite work and took ages.
« Last Edit: November 15, 2007, 12:46:56 pm by surt »

Offline Larwick

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #95 on: November 16, 2007, 12:52:01 pm
Don't think i followed the style properly. This is too fat to be a ship really. I like it though.  :B

Offline jimmay

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #96 on: November 27, 2007, 04:06:22 am

Large auto gun

Based on the large auto gun from homeworld... looks kinda bland now that I see it next to all the other entries... not enough details?
« Last Edit: November 27, 2007, 04:19:04 pm by jimmay »

Offline MuTiX

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #97 on: February 01, 2008, 06:01:32 pm
try to make something... but seems too crappy (

Offline ndchristie

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #98 on: February 02, 2008, 03:25:00 am

Large auto gun

Based on the large auto gun from homeworld... looks kinda bland now that I see it next to all the other entries... not enough details?

well to give credit, i knew what it was well before reading your words.  and i hated that level if for no other reason than the fact that it took so long; you either had to make (and lose) a bajillion corvettes or wait for a cloaking ship to escort your frigates and destroyers.  lame!
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Offline Red_Mist

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #99 on: April 03, 2008, 12:00:20 am
Well, this is my attempt...  I like the design (altho a little small) but the details are lacking and are of poorer quality... I'll just call this a learning experience for me.

I'de also like to note I made a rocket once with the inverted wings shown on this ship. The rocket when launched, proceeded to flip over and over until it finally caught on fire and burned on its descent back to earth.

<Xion> I can't see it why can't I see it