AuthorTopic: isometric "zombie" scene, for a personal project  (Read 61 times)

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isometric "zombie" scene, for a personal project

on: January 07, 2020, 04:43:17 am
Hello everyone, I'm new here. I'm actually a 3D artist in life, so pixel art is kinda new to me. This is I guess my first attempt at that art so I'm here to get some feedbacks, maybe ideas, or tips that could help me. Or generally how it feels, what works, what doesn't.

I while ago I had a game in mind, something along the lines of an action survival rpg, heavily story driven (fallout 1-2 style). Obviously I could've go for a 3d look, but I like the speed and flexibility pixel art gives me but also the retro look. I started this little scene as a test of how the game could look like.

The zombie is a bit temp, I made him to test aseprite that I bought recently (his animation is ultra fast haha XD) But I'm also curious about how I could improve readability, colors etc.

Thank you!



here's the zombie a bit slower  :lol:

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Re: isometric "zombie" scene, for a personal project

Reply #1 on: January 14, 2020, 12:42:47 am
is this post working?...