AuthorTopic: Iso Fun? Oh, boy....  (Read 5877 times)

Offline madartiststan

  • 0010
  • *
  • Posts: 158
  • Karma: +0/-0
    • View Profile

Iso Fun? Oh, boy....

on: May 17, 2007, 04:42:44 am
Tried it. Loved it.  :D Iso art is incredibly fun and just looks so amazing once you've done someting decently worthwhile. So I figured I'd try to make an isometric sprite...wrong! My outline looks a bit weird and I was wondering if I was on the right pathway towards getting that isometric look and feel?

Alot of inspiration for the standing position came from Adarias sprites for Partisans.

Offline JWW

  • 0010
  • *
  • Posts: 167
  • Karma: +0/-0
  • One unbroken chain
    • View Profile
    • IamJakeWW

Re: Iso Fun? Oh, boy....

Reply #1 on: May 17, 2007, 04:54:48 am
You haven't quite achieved the angle.  You have to remember that isometric art is partially overhead. Right now you sprite is platform view.  It might help you to draw in the isometric square to have a good frame of reference when drawing the sprite and keeping it in the angle.
edit:
Can't really tell right now which one fits the view better(need sleep), Hope it helps ^_^
« Last Edit: May 17, 2007, 04:58:42 am by JWW »

Offline madartiststan

  • 0010
  • *
  • Posts: 158
  • Karma: +0/-0
    • View Profile

Re: Iso Fun? Oh, boy....

Reply #2 on: May 17, 2007, 04:57:33 am
Its great to get quick responses! =D

Thanks JWW, I knew something was off about the angle, just couldn't figure out exactly what it was, will have an edit in a few. Your edit cleared up alot for me. :)


E:

Working on it, still the view is off a bit.
« Last Edit: May 17, 2007, 05:22:20 am by madartiststan »

Offline madartiststan

  • 0010
  • *
  • Posts: 158
  • Karma: +0/-0
    • View Profile

Re: Iso Fun? Oh, boy....

Reply #3 on: May 17, 2007, 05:29:28 am


Ok, I've got my wanted lines. Coloring this soon. :)


E:

Colored model of the southwest view, crits?
« Last Edit: May 17, 2007, 05:57:18 am by madartiststan »

Offline Faceless

  • 0010
  • *
  • Posts: 427
  • Karma: +0/-0
    • View Profile

Re: Iso Fun? Oh, boy....

Reply #4 on: May 17, 2007, 06:33:51 am
Take a look at the placement of JWW's edit's eyes again.

Offline AdamAtomic

  • 0100
  • ***
  • Posts: 1188
  • Karma: +0/-0
  • natural born medic
    • View Profile
    • Adam Atomic

Re: Iso Fun? Oh, boy....

Reply #5 on: May 17, 2007, 06:50:59 am
All the same coloring problems from your previous little dude from the other thread.  your colors are way way too close together, you don't have a well defined light source, and you don't have well defined planes or surfaces on your sprite!

Offline madartiststan

  • 0010
  • *
  • Posts: 158
  • Karma: +0/-0
    • View Profile

Re: Iso Fun? Oh, boy....

Reply #6 on: May 17, 2007, 07:36:31 pm
Tried to fix the eye placemet and viewing. Will edit the colors Adam.

Offline Dusty

  • 0100
  • ***
  • Posts: 1107
  • Karma: +0/-0
    • View Profile

Re: Iso Fun? Oh, boy....

Reply #7 on: May 17, 2007, 07:47:46 pm
The line is at level with a perfect horizontal line, yet the sprite is angled to be standing at a 2:1 pixel ratio. The eyes should follow the angle of the sprite, so the left eye(our left) should be higher than the right.

Offline madartiststan

  • 0010
  • *
  • Posts: 158
  • Karma: +0/-0
    • View Profile

Re: Iso Fun? Oh, boy....

Reply #8 on: May 17, 2007, 07:53:45 pm


Good pointing that out Dusty.  ;)

E: I'm almost happily satisfied with this, save a few arm and chest tweaks I need to do. Whatcha think?



E: Last few couple edits:

« Last Edit: May 17, 2007, 09:46:41 pm by madartiststan »

Offline madartiststan

  • 0010
  • *
  • Posts: 158
  • Karma: +0/-0
    • View Profile

Re: Iso Fun? Oh, boy....

Reply #9 on: May 23, 2007, 05:48:43 am
Bump.

Been putting it off for a couple weeks now, bad. Should've started when the pencil was still fresh. But I've been working on an up view for my iso sprite, tried to apply the same principles and actually started out with something somewhat satisfactory the first go round. :lol:



Could really use some crits around the leg areas especially as that's where I'm having the most issues.  :yell: