AuthorTopic: Something to help to animators  (Read 3768 times)

Offline Radioactivity

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Something to help to animators

on: May 09, 2007, 10:49:59 am
I havn't posted for a long long time, but I found this and though it could really help people trying to make a walk cycle.
http://www.biomotionlab.ca/Demos/BMLwalker.html

Enjoy :D

Offline willfaulds

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Re: Something to help to animators

Reply #1 on: May 09, 2007, 11:22:33 am
excellent find and thanks for posting. its looks pretty good.

Offline Gil

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Re: Something to help to animators

Reply #2 on: May 09, 2007, 02:29:02 pm
Wow, awesome! Thanks...

Offline Conzeit

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Re: Something to help to animators

Reply #3 on: May 09, 2007, 03:57:14 pm
hey, may I suggest tuts & resources thread?

Offline Gil

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Offline Presley

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Re: Something to help to animators

Reply #5 on: May 18, 2007, 09:53:15 am
I think I broke it.

Offline sharprm

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Re: Something to help to animators

Reply #6 on: May 18, 2007, 11:52:45 am
They should make this with proper 3d models, those moving points are enough for bones.

edit: I meant that the points are enough for bones' movement so they should be able to make a model and have bones deform the model. I know that from an artistic standpoint, those dots are enough for helping you make animations. Probably because its simple its even better. I think they should have the
model becuase I did the experiment, rating 'gayness of man' from 'not very gay' to 'very gay'. The not very gay guy moved his shoulders
alot and had his arms/legs apart whereas the gay guy had his should straight but moved his hips and kept his legs together. But its just
dots and i thought it would be better to a full 3d model to better see the difference. Note: I'm not really a homophobe just read in the animators guide that gay men can walk more feminine.
« Last Edit: May 19, 2007, 07:23:21 am by sharprm »
Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline Xion

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Re: Something to help to animators

Reply #7 on: May 19, 2007, 06:27:43 am
What more but bones does one need? This is excellent for just posture and correct pace and stuff. Anatomy and proportions and other things that come with "proper 3d models" can be found in other places.

Great find(s), Radioactivitah and Gil.