AuthorTopic: [PAID] Looking for pixel artist for demon-catching RPG set in the afterlife  (Read 6699 times)

Offline Fordesoft

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Hi all,

I'm working on a 2D monster-catching RPG called Eternal Exodus.  It plays a lot like the Shin Megami Tensei games if you've played any of those, but has many unique twists to stand on its own ground.  It's planned for release next fall on Windows/Mac/Linux and PS4 (confirmed), with Nintendo Switch and Xbox One pending confirmation.

Website and trailer:
http://www.eternalexodus.com
https://www.youtube.com/watch?v=yyRrFSTy54w

You can download the beta (~1-2 hours of content) here if you're on Windows:
https://fordesoft.itch.io/eternalexodus

Right now, the game uses art packs for the majority of its art.  It's in open beta right now with a large Discord membership, and while the majority of the feedback has been overwhelmingly positive in terms of gameplay/story/music, the one big criticism I hear a lot is that the art is too generic, or that it's too upbeat to fit the "journey through Hell and conquer it" theme of the game.

So I'm looking to see if any artists would be interested in working on the game to handle a complete revamp of all of the tilesets, character sprites, and dialogue portraits.

Estimated work:
- ~20-25 tilesets (some small, some medium, some large).  Currently 16x16 tiles, but that's not a fixed requirement.
- ~8-12 main character sprites, walking in four directions
- 40-50 NPC sprites (can include small variations)
- dialogue portraits for each main character, with a few emotions each
- some art for a few small minigames

As you can see, that's a lot of art to draw over the course of the project, since it's a large game.  This means you'd have consistent part-time work coming your way from now until the release, planned for next fall.  I would ask that you only get involved if you're completely willing to see the project through to the end, because it would be a disaster to switch artists halfway through and try to find someone who can perfectly match the first artist's style.

If you play the beta and see the potential in it, and you're interested in revenue sharing (or partial revenue sharing and partial immediate payment), I'm open to that as well.  Based on the feedback I've received online and at conventions, and considering it will be published on all consoles, I do expect the game will sell very well.

That said, upfront payment isn't a problem at all if that's your preference.  I have a day job that pays well, so I can fund the initial budget without any problem, but I would aim for a Kickstarter once the initial areas of the game are redrawn and polished.

About me:
My name's Josh Forde, and I've been developing games for 19 years now.  My last game, a 2D platformer called Emerald Shores, released last fall on Steam and PS4 (US, South America, & European regions).  Being a programmer/designer and not an artist, I've hired many artists over the years, and can provide references, who will assure you I'm easy to work with and always extremely quick/prompt at payments. :)

Please post:
- your portfolio, including pixel art tilesets and sprites
- an estimate: hourly rate and how much time a tileset or sprite typically takes
- whether you prefer upfront payment, revenue share, or a mix of both
« Last Edit: November 10, 2019, 08:36:41 pm by Fordesoft »

Offline Raysixx

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Hello! This is my portfolio, I think my art can fit with what you are looking for, https://www.behance.net/gallery/75745997/portfolio
If you are interested I can show you more art than I have done but I am not allowed to publish on the internet
I usually take between 1/2 hours for the angel sprite. I charge 20 euros an hour, but I can negotiate it.
I would prefer an advance or split payment.

Offline SarahBoe

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Hey Josh!

Eternal Exodus looks sweet so far. I tried out the demo and I like the flow of what you have so far. Also Toxislug is really adorable! And the fusion mechanic is pretty neat. :'D

I'd love to join in on your project! Here's my portfolio. If you want the password to my private work and my rates feel free to email me at sarahboeving@gmail.com

Looking forward to seeing where you go with this project!

Offline saltandpixel

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Hello!

My name is Brandon. I do pixel art and illustration. I'm also a game designer. You can see my work here: https://saltandpixel.com/artworkanddesign

I have an hourly and scale-able pricing rate. I can do a package rate too. Takes me around 15 minutes for a 16x16 sprite.

Reach out to me if you would like to know more:
Email: brandon@saltandpixel.com
Discord: Salt & Pixel#8685

Offline Fordesoft

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Hey everyone, thanks to all of you who have gotten in touch so far.  I've been looking through your portfolios (all extremely impressive) and trying to gauge which kind of style would mesh best for the game.

As I think about it more, I think an aesthetic inspired by a modern Pokemon style might work best - particularly for the tilesets.

Here's an example:


Something like that (and still 16x16 tiles), but a little darker/gloomier to match the darker theme of the game, is what I'm leaning toward now.

Does anyone here have experience with that kind of aesthetic?

Offline dethrood

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Good time of day. My name is Lexey Konkov, or dethrood.
There is no specialty as such. But mostly it's Pixel Artist
and Pixel Comics Artist. I. e either comics directly pixel,
either same s gaming art, or simply art. Also pixel. Live in
Samara, Russia. There is a great desire to join.

Portfolios:
https://www.artstation.com/dethrood
https://dethrood.tumblr.com/
http://pixeljoint.com/pixelart/129377.htm
https://www.behance.net/dethrood
https://vk.com/dethrood
https://www.instagram.com/dethrood/
https://twitter.com/dethrood2
https://www.deviantart.com/dethrood
https://illustrators.ru/users/leksey-konkov

Offline rudyf93

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Hi! I'm Rudy Flores (pixel artist/animator) and I'm interested in your commission offering. You can check more of my work here https://dribbble.com/Rudyf93. If your are interested you can PM me, contact me through discord on rodoc56 #9505 or email me at rudy230893@gmail.com.

Thanks,
Rudy

Offline Serathus

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hi, I'm interested. Here are some of my work: https://pixelation.org/index.php?topic=15074.0

you can contact me at serathus@hotmail.com

You can checkout my art gallery here: https://www.deviantart.com/serathus

Offline Nucleax

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Hello Josh,
I am a fellow game developer interested in your project.
Here's a link to my portfolio website;
http://anthonytylerjr.wixsite.com/portfolio
For art most resembling the style you posted, check out "Sector5" and "Arson Alchemist" in the Game Projects page.
I typically charge 50 cents per 60x60 pixel sprite, $4 for a 8 sprite animation (Typical walk-cycle), scaling with size.
My clients usually pay 50% upfront and 50% on completion, so I've grown to prefer that arrangement.
Thank you for your time, and I hope to have the pleasure of working with you.

Offline Fordesoft

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Spot has been filled, thank you all who applied.  It was a tough decision with so many talented artists.