AuthorTopic: Stan's Dump Of Many Things Which Need Crits  (Read 23143 times)

Offline madartiststan

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Re: Stan's Dump Of Many Things Which Need Crits

Reply #10 on: May 10, 2007, 11:52:46 am
Thanks, Adarias. I originally had it that way, it's just it didn't look as good. But now it looks less...cloudy or so I think without the dithering.

« Last Edit: May 10, 2007, 08:52:32 pm by madartiststan »

Offline madartiststan

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Re: Stan's Dump Of Many Things Which Need Crits

Reply #11 on: May 10, 2007, 08:53:33 pm
As well as at the request of Elk:

Image


Improvement Animation:



Quite WIP but still could use crits and such.

Offline Atrophy

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Re: Stan's Dump Of Many Things Which Need Crits

Reply #12 on: May 10, 2007, 09:18:32 pm
You need to extablish a light source, remove the sphere like stone parts make them more flat, and box like,

Offline madartiststan

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Re: Stan's Dump Of Many Things Which Need Crits

Reply #13 on: May 10, 2007, 09:23:58 pm
Just, a question out of curiosity? Have I not well established the light source is coming from the upper lefthand corner? I was just curious because it seemed really clear to me. But that is a biased opinion so, alrighty then.

Offline ndchristie

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Re: Stan's Dump Of Many Things Which Need Crits

Reply #14 on: May 10, 2007, 09:26:08 pm
in your last post, the final stage is not an improvement.  you end up taking such well carved planes and smoothing the shit out of them so that they lose all sense of definition.  you want to work with surfaces, not against them!
A mistake is a mistake.
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The same mistake three or more times is a motif.

Offline madartiststan

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Re: Stan's Dump Of Many Things Which Need Crits

Reply #15 on: May 10, 2007, 09:32:38 pm
So I take out the final WIP stage and restart with the one before it. But that's where I get stuck as I"m not sure how to shade it otherwise. I'd always thought dithering was supposed to make things look rough.  :yell:

Offline Helm

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Re: Stan's Dump Of Many Things Which Need Crits

Reply #16 on: May 10, 2007, 09:36:31 pm
dithering adds texture. But texture without hard edges equals carpet.

Offline madartiststan

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Re: Stan's Dump Of Many Things Which Need Crits

Reply #17 on: May 10, 2007, 09:37:26 pm
Ah thank you Helm.

Offline madartiststan

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Re: Stan's Dump Of Many Things Which Need Crits

Reply #18 on: May 10, 2007, 10:07:35 pm
Ah, here we go. A bit of a sloppy edit, but I think this is what you meant Adarias?

Offline Dusty

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Re: Stan's Dump Of Many Things Which Need Crits

Reply #19 on: May 10, 2007, 11:54:26 pm
I think you should just drop the segmenting of the rock all together and go for something more whole, I can't think of many rocks that form like that.