AuthorTopic: Knight line art. (updated, colored)  (Read 7884 times)

Offline Fredde

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Knight line art. (updated, colored)

on: October 20, 2005, 05:37:54 am
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« Last Edit: October 30, 2005, 10:01:16 am by erikl »

Offline Peppermint Pig

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Re: Knight line art.

Reply #1 on: October 20, 2005, 10:21:01 pm
How about some color?




Bored, so I colored:

Offline Mark

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Re: Knight line art.

Reply #2 on: October 22, 2005, 12:59:34 am
Hmm, as an ingame sprite or something I think it would fare well, especially if colored like pep's but as pixel art i think it needs some sort of pizazz or something? Maybe make it a bit less asymmetrical by having him hold a sword or shield or something - unless your working with size limitations.

Offline Fredde

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Knight line art. (updated, colored)

Reply #3 on: October 22, 2005, 08:41:32 am
Bored, so I colored:


That looks nice, I also tried to color it.

« Last Edit: October 22, 2005, 08:44:56 am by erikl »

Offline Zach

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Re: Knight line art. (updated, colored)

Reply #4 on: October 22, 2005, 05:43:51 pm
could use some more contrast on the darker shade to lighten the lighter ones up a little, giving the armor a little more definition i think :D
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Offline ejay

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Re: Knight line art. (updated, colored)

Reply #5 on: October 22, 2005, 07:24:14 pm
Zach's avatar is a pretty good example of how using more contrast will enhance the metallic look of it. (but he's too modest to point it out himself  ;) )
I also think you should add some more shading to the hands, and generally use your light source more consistently- the shading on the chestplate seems a little exeggerated and tends to lose some detail which existed in the original lineart.
I really like the lineart, cute  :D

Offline Zach

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Re: Knight line art. (updated, colored)

Reply #6 on: October 22, 2005, 09:15:33 pm
made an edit to show what i meant
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Offline Fredde

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Re: Knight line art. (updated, colored)

Reply #7 on: October 22, 2005, 09:44:58 pm
Zach's avatar is a pretty good example of how using more contrast will enhance the metallic look of it. (but he's too modest to point it out himself  ;) )
I also think you should add some more shading to the hands, and generally use your light source more consistently- the shading on the chestplate seems a little exeggerated and tends to lose some detail which existed in the original lineart.
I really like the lineart, cute  :D

Thanks for the c+c, and I agree that I have to fix the lights/shades on the hands and the hole piece.

made an edit to show what i meant

Thank you, so it would be like something like this?

/ .

I got a question, what does contrast (on colors) mean?
« Last Edit: October 22, 2005, 09:52:23 pm by erikl »

Offline Crazy Asian Gamer

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Re: Knight line art. (updated, colored)

Reply #8 on: October 22, 2005, 09:56:50 pm
In layman's terms, more contrast = bigger difference between light and dark areas. Correct me if I'm wrong.

Offline Fredde

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Re: Knight line art. (updated, colored)

Reply #9 on: October 22, 2005, 09:57:41 pm
In layman's terms, more contrast = bigger difference between light and dark areas. Correct me if I'm wrong.

I tought it was that, so I do think it's right if we both tought the same.