AuthorTopic: Struggle Away! [Minor WIP]{UP-Again!}  (Read 5708 times)

Offline SolidIdea

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Struggle Away! [Minor WIP]{UP-Again!}

on: April 13, 2007, 10:57:12 pm
 :crazy: Hello fellow pixelaters!
 
After a long while without a computer, I come back! Now using Graphics Gale for the first time and trying to get used with this terrible mouse.

I'm posting it while it's a really early wip so you guys can help me fix the anatomy problem and other stuff.


C&C Away!
« Last Edit: April 22, 2007, 01:53:07 am by SolidIdea »

Offline Turbo

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Re: Punch Away! [Major WIP]

Reply #1 on: April 14, 2007, 01:06:38 am
The muscle mass and detail on the top of the body suggest a fit, buff adult man, while the lower waist and legs appear that of an obese old-man. Posture also is odd, hip placement makes it look like he's sitting, while extending a huge closed fist (a weird action).

Stand up. Right now. Do it. Throw a few punches.
Pay attention to how you're balancing your body, how your torso rotates, what your other arm naturally does. Notice the angle your legs are making to your hips.

I suggest using lines that convey a more trim look on the legs and waist, try not to use lines that "sag", meaning they aren't as concave on the lower parts than on the upper one's (of the legs and sides of the torso).

Offline SolidIdea

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Re: Struggle Away! [Major WIP]{UP!}

Reply #2 on: April 15, 2007, 05:37:11 am
Thank you Turbo  ;D

Quote
The muscle mass and detail on the top of the body suggest a fit, buff adult man, while the lower waist and legs appear that of an obese old-man. Posture also is odd, hip placement makes it look like he's sitting, while extending a huge closed fist (a weird action).

Tried to address the muscle mass issue and the pose I was aiming was a sort of Oro (SF3) punch, but the legs were kinda of screwed.

Decide to go another way, more of a funny pose, struggle.




Offline miscdude

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Re: Struggle Away! [Major WIP]{UP!}

Reply #3 on: April 15, 2007, 05:52:42 am
is he taking a crap? i think that something should be changed to make it not look like that...i dunno, mayybe itll be better when its done....

Offline Skull

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Re: Struggle Away! [Major WIP]{UP!}

Reply #4 on: April 15, 2007, 08:01:03 am
Yeah.. I wanna see pulsing veins and sweat..

Looks awesome so far. Nice dramatic angle.

Offline SolidIdea

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Re: Struggle Away! [Minor WIP]{UP-Again!}

Reply #5 on: April 22, 2007, 02:01:25 am
miscdude:
Hmm, no ;) Well, if you've seen a heavy lifting, they really look like pooping :P

Skull:
I couldn't manage to do veins, I'm in need of some kind of reference. Thanks :)

----------


The legs look kinda crooked, and the leaf is just temporary.

Any tips/suggestions/critics??

Offline setz

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Re: Struggle Away! [Minor WIP]{UP-Again!}

Reply #6 on: April 22, 2007, 02:04:26 am
you could always throw some chains or ropes or something over him, so it looks like he's trying to break free rather than just looking really constipated.

Offline Larwick

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Re: Struggle Away! [Minor WIP]{UP-Again!}

Reply #7 on: April 22, 2007, 02:39:34 am
You need to darken the crotch area so it looks like it goes \_/ rather than --- (too tired to remember the correct terms).

Offline Rydin

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Re: Struggle Away! [Minor WIP]{UP-Again!}

Reply #8 on: April 22, 2007, 06:47:16 pm
 :(  I like the head before the latest update!  Now he just looks mad, and before he actually looked like he was truely struggling.
And I second setz's idea of chains...if you had some shackles at the wrist and chains going back.
Otherwise, this is pretty cool--though I'm unsure about the anatomy.
Man cannot remake himself without suffering for he is both the marble and the sculptor.

Offline SolidIdea

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Re: Struggle Away! [Minor WIP]{UP-Again!}

Reply #9 on: April 26, 2007, 03:22:44 am
Hello guys!

Step, step, step back Update :P
--
setz: I really liked your idea, so I used robbed it:P I was going to make him tearing a snake apart. lol

Larwick: Crotch area deleted :P

Rydin: Tried to get back to the old expression. Thanks :)
--
Now for the update!



and a pallete option
« Last Edit: April 26, 2007, 03:25:41 am by SolidIdea »