AuthorTopic: Game Mockup WIP (Updated)  (Read 7746 times)

Offline Ben2theEdge

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Game Mockup WIP (Updated)

on: April 11, 2007, 02:29:54 am
Here it is so far; everything's still pretty rough. I hate doing the deep background... meh.


Here's a new one... I had this idea and made a sketch of it on the train today and I think it's 10 times better.




Still a WIP but have at it!
« Last Edit: April 13, 2007, 04:15:41 am by Ben2theEdge »
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yosh64

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Re: Game Mockup WIP

Reply #1 on: April 11, 2007, 02:35:19 am
hey

Nice start, I will await further updates :).

edit
Okay... I might be jumping the gun here... but I'm not sure if I like the highlights on the bottom of the logs/roots. I think it looses some depth, and looks a bit pillowy? Hmm, well you probably should wait to see what others have to say about this.


I've done a quick edit to show you it without the highlights on the bottom of the logs/roots... hmm, not exactly sure about it though :\.

It also seems odd to me that the logs going downwards/vertical are lit the same as the logs going sideways/horizontal. Anyhows I'll just wait and see where it goes :).

and another...
->
Well I decided to do another edit, to try and fix the lighting a bit... although I think it still isn't so consistent or whatever :\. Ohh, and I probably screwed up your tiles in the process, as I just edited the thing as a whole. Well I done another, as I realised cause I took the downwards/vertical logs/roots down a shade, ther highlight was the same as the highlight of the things behind it, which ruined the perception of depth. So I took them things behind the logs/roots down a shade or so also. I hope that made sense, hehe :).

cyas
« Last Edit: April 11, 2007, 03:42:13 am by yosh64 »

Offline Ben2theEdge

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Re: Game Mockup WIP

Reply #2 on: April 11, 2007, 03:21:20 am
I see what you're saying about the tree trunks... I'll work on that for my next version.
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yosh64

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Re: Game Mockup WIP

Reply #3 on: April 11, 2007, 03:34:06 am
hey

Wow, at first glance I very much like the trees in the background :).

Note, that I done another edit above, which was after you last posted.

cyas

Offline Fool

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Re: Game Mockup WIP

Reply #4 on: April 11, 2007, 07:31:24 am
I think some separation (sort of speaking=) on background might gives  it some atmosphere and popup foreground.

quick edit:

Offline Kennethfejer

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Re: Game Mockup WIP

Reply #5 on: April 11, 2007, 10:58:22 am
i really like this one (character and background) soo detailed  :y:
really cool, looking forward to see more  :crazy:

Offline Helm

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Re: Game Mockup WIP

Reply #6 on: April 11, 2007, 01:12:18 pm
I think some separation (sort of speaking=) on background might gives  it some atmosphere and popup foreground.

quick edit:


That's separation? That brought them closer together, if anything. I prefer the original in this case. Much more moody and I don't have any problem telling where is platform and where is background.

Offline Ben2theEdge

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Re: Game Mockup WIP

Reply #7 on: April 12, 2007, 05:05:18 am
Here's a new one... I had this idea and made a sketch of it on the train today and I think it's 10 times better.


Still a WIP but have at it!
I mild from suffer dislexia.

Offline Xion

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Re: Game Mockup WIP (Updated)

Reply #8 on: April 12, 2007, 05:11:17 am
I dun' like that ya' got a line gowin' vertical t'rou da platform when it starts ta curve. Throughout dese mockups, I dun' t'ink dat da mushrooms 'ave 'ad da same qwality as de rest o' de image. I t'ink dat's about it from me.

Offline robotriot

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Re: Game Mockup WIP (Updated)

Reply #9 on: April 12, 2007, 05:45:36 am
Also, I see JPEGs D:
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