Thanks for all the help feron, and guys

I've read the crits before but have been busy with exams (just came out of one

) so i wanted to reply only after that, with a fresh head.
Feron: I agree that the font is bold, but i think that it is intended for title letterings to be the thing that pops out the most. My design skills and composition are limited though, so i may be wrong in this, but i feel it makes sense. Thanks for the nice words

mangust: oh, i took those people from the back just to work on the factory, i'll be adding them in later! Thanks for the reminder.
LoTekk: thanks for the crits. I'll work more on the sky, add a few inbetween shades on the clouds, and smoothen the horizon effect. I won't be touching the car anymore, since i'm kinda lost on how to make it work with the perspective anymore...
chigsam: the wonky arm is on purpose, to show the swinging movement, thinking "dynamic run", basing the pose on the run animation. Maybe i should do the same with the other arm / rest of body...
I'll post more when i'm done with it. Deadline is the 15th... Still have some tiles to do and code to complete.