AuthorTopic: Face outline  (Read 6685 times)

Offline Bers

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Re: Face outline

Reply #10 on: April 03, 2007, 03:55:34 pm
Quote

you paint very strange proportions.
but number 2 better.
look

and i igain quick edit your pic

Offline Rydin

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Re: Face outline

Reply #11 on: April 03, 2007, 08:32:07 pm
Yeah, I'd go along with everybody else; you should study the face a bit more.  If I were you, I'd start with piece head on..and when you get the hang of it, move to a profile...and then, after learning those two, try the angle you're going for now.

Of your newest four, I'd say the second is on the best track.  You seem to be adding too much head behind the chin, if that makes sense  :-\.  Three and four are suffering from misplaced chins and mouths.

Either way, practice makes perfect, so keep pixelling!
Man cannot remake himself without suffering for he is both the marble and the sculptor.

Offline Serendor

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Re: Face outline

Reply #12 on: April 04, 2007, 12:28:38 pm
Me again after some studies and hopefully improvement... they are certainly not perfect but I think at least they are an improvement...



nr 14 is an old one using a tutorial from Pixeljoint...

I like 15 the most... almost think it's perfect :)

Thank you, everyone involved the comments and tutorials was very good and intresting :y:

more C&C?

//Albin

Offline Gil

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Re: Face outline

Reply #13 on: April 04, 2007, 02:35:09 pm
Keep practising. For 15: the eyes are too close together, the nose is too long, and the outlines are very vague...

Offline AdamAtomic

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Re: Face outline

Reply #14 on: April 04, 2007, 02:59:37 pm
15 is definitely the best one so far - I would totally try practicing side and front views too though, rather than this 3/4 view, it will help you to get a grasp for the basic shapes you are working with without having to project them in a full 3d space yet.