I'm actually in love with the ultra glow you've given to the stars. How about illuminating the fence and pavement next to the lamp post? The existence of raw line art near the edge of the ground's cross section makes it seem a bit unfinished to me. In fact, I'd do something to distinguish that entire perpendicular cross section plane, perhaps by making it darker. There's a lack of continuity in the shading of the sprites because the enemies look like they have an upward light source but the protagonist's head is lit with lighting to the front of him.