AuthorTopic: kakiku 's dump  (Read 29874 times)

Offline kakikukeko

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Re: kakiku 's dump

Reply #60 on: April 30, 2007, 04:49:30 am
here is the version I presented for the contest


thx Eck for the tip  :)

xion: I love this pic, didn't know it was from you tho!  :crazy:
« Last Edit: April 30, 2007, 05:14:01 am by kakikukeko »

Offline tacky

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Re: kakiku 's dump

Reply #61 on: April 30, 2007, 08:11:12 pm
 :y:

also, great choice on the chalenge.

edit:  god damnit, why am i loged on to my brothers acount =/  i hate when he uses my computer =/

this is eck,  i didnt realise my brother had loged in on this computer and set it on 'remmember forever'

Offline kakikukeko

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Re: kakiku 's dump

Reply #62 on: May 03, 2007, 01:48:36 pm
wip of the new challenge o PJ..


I hope not to screw it with my poor sprite skills  :crazy:

Offline ndchristie

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Re: kakiku 's dump

Reply #63 on: May 03, 2007, 06:50:33 pm
lol...will have to see it further along to really crit.  i first thought is was a bike racing game >.<
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Offline AdamAtomic

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Re: kakiku 's dump

Reply #64 on: May 03, 2007, 11:29:31 pm
awesome, great start!  haha i see a bike in it too :D  looking forward to seeing this one finished, your crystal forest turned out very nice!

Offline Presley

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Re: kakiku 's dump

Reply #65 on: May 04, 2007, 01:54:06 am
lol...will have to see it further along to really crit.  i first thought is was a bike racing game >.<

Haha, it says select your space hero :P *Warp pedal boost*

Very nice so far, but I think the arrows could be sped up some, and timed better. Also, if you're going to dither the text, dither it more then it's current state.  :D

Offline Malor

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Re: kakiku 's dump

Reply #66 on: May 04, 2007, 01:57:57 am
That crystal peice, is beautiful. Your improvement overall, in such a short peiod of time, astonishes me. Looking forward to the final game title screen thing ;D
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Offline terminal_arcade

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Re: kakiku 's dump

Reply #67 on: May 04, 2007, 05:25:25 am
It's a little awkward to wait for the words to scroll by to read them, since you can only see them clearly when they're on the far left. I would suggest shortening it to "SELECT HERO" or even "HERO SELECT." Another solution entirely would be to raise the arrows to just above the blue region, although this compromises another design element. Anything short of a larger rearrangement seems like a compromise, so maybe this is too nitpicky a detail.

Bon début. :)

Offline kakikukeko

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Re: kakiku 's dump

Reply #68 on: May 04, 2007, 11:21:04 am
thx for the comments guys  :)

I'll try to put more details about space to avoid the confusion with a bike game  :crazy: thx!

terminal arcade, I see what you mean.. I'll think about thx  :)

Presley, yeah you're right about the speed of the arrows.. I'll definitly speed 'em up  ;)

here is a little update.. going so slow...
hope you can distinguish something in this mess  ;D

what do you think of the new arrow?  :hehe: (panning stars inside)






« Last Edit: May 04, 2007, 11:23:55 am by kakikukeko »

Offline ndchristie

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Re: kakiku 's dump

Reply #69 on: May 04, 2007, 01:04:02 pm
arrow = stars  = negative space = not a functioning piece of interface = problem

the character is cool, but it's not clear that they really match each other yet, that's the only thing id look out for


oh and lol - "Sellect, yo!"
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.