Interestingly it only just occurred to me to begin posting this here. This is a little pet project i have been working on for sometime. A game called copperhead, It is a platform game that draws influences from throughout the genre. The game is nearing completion as the engine is sound the bulk of the graphics complete and the game play mostly defined. So I'm posting it every where i can. Also I've been using looking at this forum a lot lately and find it funny that a forum focused on a medium that is typical in game art lacks games. Hopefully this might get a few more posts out there regarding games

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DemoDemo link 2The game does have a storyline however i have not yet implemented it as all the level structure is everywhere right now (theres only a few levels for each world done). Basically the big bad boss has stolen the precious rune of copper land, as such you have to get it back as it is causing grave disruptions in space and time... yadda yadda... finaly you face the boss and a nice twist will be at the end but you guys can wait for that

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The main things i need to change now include:
1. adding the remaining levels
2. creating the cut scenes
3. inclusion of some more enemies and bosses
4. some audio and graphical additions as well as ramifications
5. some minor bugs to sort out that don't really hurt but seem unprofessional to me, you might not see them
oh and because i love you guys so much
The passwords to all available demo levels (so you can truly judge the game) all on easy:
skip tutorial
00000
Boss
00110
09161
Boss
08666
08612
06616
Boss
05716
oh yer sorry its not all pixel, e.g. the backgrounds I will hopefully be changing some of this but not in the cases where it looks appropriate.