Yeah, I agree with that for sure Doppleganger.
I've always had issues with water, something I really need to work on... I originally attempted to make it transparent (cobblestone underneith) but then it didn't read quite so much like liquid. As far as reflections go, the environment around it is mainly low surfaces so I wasn't sure what to reflect.
Then there is always the huge ongoing struggle of making tiles/bg's not stand out too much if sprites are going to be involved.
I can't get over how much i love the colours that you chose Serena, haha. I can't wait to see the finished version.
-Fry