AuthorTopic: [WIP] pixel game advices etc.  (Read 11881 times)

Offline Rydin

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Re: [WIP] pixel game advices etc.

Reply #10 on: March 16, 2007, 09:23:55 pm
While the shape of them all are okay, I think some white highlights and darker shades would do wonders for you; at the moment they all seem very flat and dull, and as Fool showed with his edit, you can make these dramatically better by just raising the contrast a bit.

I'm unsure on anatomy, but I would say that it's off here and there an each piece.

A great start though--with enough refining, these will be suave.  Keep pixelling!
Man cannot remake himself without suffering for he is both the marble and the sculptor.

Offline Raku

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Re: [WIP] pixel game advices etc.

Reply #11 on: March 20, 2007, 11:14:26 am
Here is the "animate-self" animation :blind:

And I've fixed a little armor
« Last Edit: March 20, 2007, 11:23:10 am by Raku »

Offline ndchristie

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Re: [WIP] pixel game advices etc.

Reply #12 on: March 20, 2007, 11:27:31 am
You're keeping with a very pillowed shading technique, which doesn't look good on your sprites.  Fool's edit had a great sense of lighting, i suggest you study these adn others and then get back to the shading of things.
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Offline rougewisp

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Re: [WIP] pixel game advices etc.

Reply #13 on: March 20, 2007, 08:54:18 pm
The swords stick out to me, or the lines for them anyways.

People besides myself have line theory explained: http://derekyu.com/extras/pixel03.html
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Offline Raku

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Re: [WIP] pixel game advices etc.

Reply #14 on: March 22, 2007, 04:01:23 pm
Thanks for tutorial i think it will help me a lot ;)

Offline Raku

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Re: [WIP] pixel game advices etc.

Reply #15 on: March 24, 2007, 09:10:15 am
I've started to draw character select screen and finished the necromancer, and there something wrong with him  :(

And I've fixed some sprites
« Last Edit: March 25, 2007, 09:30:05 pm by Raku »

Offline Sharm

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Re: [WIP] pixel game advices etc.

Reply #16 on: March 27, 2007, 05:38:40 pm
His head is too small compared to his body.  Take all the hair off and it becomes much more obvious.  The knight still looks pillow shaded.  Where's your light sorce?  It looks like below and to the left... sort of.  The other too are looking much better.

Offline Teknogames

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Re: [WIP] pixel game advices etc.

Reply #17 on: March 30, 2007, 12:21:28 am
the many colours in the knights armour makes it look blurry, try not to pillow shade
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Offline Raku

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Re: [WIP] pixel game advices etc.

Reply #18 on: April 04, 2007, 10:09:16 pm
I've fixed dragon head,

and here is firebolt and vampire girl :P

Offline Raku

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Re: [WIP] pixel game advices etc.

Reply #19 on: April 07, 2007, 12:39:56 pm
I've encouraged my bro to make sprites for one of armies in my game :)
Here's a sample
« Last Edit: April 07, 2007, 02:46:52 pm by Raku »