AuthorTopic: Vyrkarr - Ending Scene  (Read 5215 times)

Offline AdamAtomic

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Re: Vyrkarr - Ending Scene

Reply #10 on: March 19, 2007, 06:53:59 pm
I really like the shading approach you took there for the rear-darkened leg of the horse, gives it a 'DOS' like feeling.

the shading should be the least of your worries - pay close attention to Fool's edit, the anatomy changes to the horse are absolutely critical if you want this piece to be serious at all!  Your horse looks like his back is bent at 90 degrees, he's maybe 6" wide, has no neck and a remarkably small head.  These are all major problems that you need to tackle, not minor tweaks or different ways of shading things.