AuthorTopic: Wing Commander Pixel Art-y Unity Remake  (Read 17023 times)

Offline SeDiceBisonte

  • 0001
  • *
  • Posts: 56
  • Karma: +0/-0
    • https://pixeljoint.com/p/209146.htm
    • View Profile

Re: Wing Commander Pixel Art-y Unity Remake

Reply #50 on: May 05, 2021, 10:06:49 am
This is all incredible work. I never played any of the Wing Commander games, but this strikes me as being akin to the re-imagining of Battlestar Galactica. You seem to have built from the original aesthetic but given it your own character. I also love how grounded everything looks. I'm a fan of realistic-looking sci-fi (especially if it has a 70s vibe) and this is right up my street!

Angel's helmet looks great. I'd love to see decorated helmets for all the characters.

One suggestion I have about the helmets is that it might be worth having a "helmet hair" version of the models. I feel like you wouldn't see as much hair on their foreheads with the helmets on, as they'd be pulling the hair back. I'd also love to see Chef blink in that animation, but I have no idea how easy would be to do.

Offline Howard Day

  • 0010
  • *
  • Posts: 222
  • Karma: +0/-0
  • Hey, I'm a doofus.
    • View Profile

Re: Wing Commander Pixel Art-y Unity Remake

Reply #51 on: May 05, 2021, 06:29:55 pm
Thanks, cels!
SeDiceBisonte: Thanks! I do plan on doing custom helmet work for all the characters - just need to figure out what goes where. :D
Good idea on the helmet hair! I'll see which need it.

Here's first pass on Maniac!



Supposed to look like a young Tom Wilson: https://youtu.be/cHwt5cpQ27U
..Basically just Biff Tannen. :P
Enjoy!

Offline Howard Day

  • 0010
  • *
  • Posts: 222
  • Karma: +0/-0
  • Hey, I'm a doofus.
    • View Profile

Re: Wing Commander Pixel Art-y Unity Remake

Reply #52 on: May 06, 2021, 03:27:53 pm
:grin: Some more Wing Leader  nonsense, working way too late. Flattened some perspective, got some better contrast on materials, added the iconic WC2 Terran pilot chair.


Enjoy!

Offline fskn

  • 0010
  • *
  • Posts: 195
  • Karma: +0/-0
    • View Profile

Re: Wing Commander Pixel Art-y Unity Remake

Reply #53 on: May 06, 2021, 10:42:09 pm
What! You removed St. John's cigar while with the helmet on?? :lol:

I'm kidding (though that was funny), that's awesomesauce.

Offline Howard Day

  • 0010
  • *
  • Posts: 222
  • Karma: +0/-0
  • Hey, I'm a doofus.
    • View Profile

Re: Wing Commander Pixel Art-y Unity Remake

Reply #54 on: May 07, 2021, 08:07:30 pm
There wasn't enough room for it behind the visor. :( But.. there's no reason the visor can't be raised! and it looks awesome, so, here you go. :P

Enjoy!

Offline Howard Day

  • 0010
  • *
  • Posts: 222
  • Karma: +0/-0
  • Hey, I'm a doofus.
    • View Profile

Re: Wing Commander Pixel Art-y Unity Remake

Reply #55 on: May 10, 2021, 07:14:15 pm
Bulked up the seats, fixed the padding stitching and wrinkles to blend/look better, added more helmet art, rank insignia on the respirators, and seatbelts!



Enjoy!

Offline eishiya

  • 0100
  • ***
  • Posts: 1256
  • Karma: +2/-0
    • http://pixeljoint.com/p/28889.htm
    • View Profile
    • Webcomic: Black Dram

Re: Wing Commander Pixel Art-y Unity Remake

Reply #56 on: May 15, 2021, 01:24:05 pm
These new ones look noisier than the old ones. I realise you're at the mercy of your shader, but I think the noisiness is worth addressing if possible. The seat and visor highlights have the most noticeable noise, to me.

There's some rather nasty moire on the seatbelts. I don't know how much control you have over that, but perhaps it would look better if it faded to a solid grey instead of trying to reproduce these too-thin-to-show lines?

Offline Howard Day

  • 0010
  • *
  • Posts: 222
  • Karma: +0/-0
  • Hey, I'm a doofus.
    • View Profile

Re: Wing Commander Pixel Art-y Unity Remake

Reply #57 on: May 24, 2021, 06:32:03 pm
The noise addition was intentional - attempting to duplicate the noisy dither of the original artwork. :/ I can revert going forwards, but I sorta like it?
https://cdn.prod.www.spiegel.de/images/16814845-0001-0004-0000-000000497382_w996_r1.77_fpx45.94_fpy49.88.jpg

Here's the latest on Chef and Maniac - and the pilot's briefing room!







Enjoy!

Offline fskn

  • 0010
  • *
  • Posts: 195
  • Karma: +0/-0
    • View Profile

Re: Wing Commander Pixel Art-y Unity Remake

Reply #58 on: May 24, 2021, 07:08:32 pm
Is that red room in 3D too? It looks fantastic!

I'm thinking the stickers on the helmets look too big, dunno if it's just my impression.
And they may have been drawing too much attention to themselves. That could be either less contrasty or smaller, just to be more subdued.

But they look both cool and funny!

---

Also, it looks like Maniac as been smoking something...
« Last Edit: May 24, 2021, 07:10:32 pm by fskn »

Offline Howard Day

  • 0010
  • *
  • Posts: 222
  • Karma: +0/-0
  • Hey, I'm a doofus.
    • View Profile

Re: Wing Commander Pixel Art-y Unity Remake

Reply #59 on: June 05, 2021, 10:03:48 am
fskn: It absolutely is, and thank you! I do think I'll revisit the stickers on the helmets, as well as try and address some of the moireing patterns on the straps.
Maniacs definitely been getting into the adderall.
Barracks update - a bunch of lighting and tweaks to the layout and scale. I tried to mash up the interface from WC2 and the computers from the science lab from WC1 to add a communication / shipviewer / lore computer. Thanks to Ben Lesnick for the idea!

Enjoy!