AuthorTopic: First attempt at a sprite  (Read 3230 times)

Offline ZxC

  • 0001
  • *
  • Posts: 19
  • Karma: +0/-0
    • View Profile

First attempt at a sprite

on: March 01, 2007, 01:29:29 am

With a little animation. Not very good but it was fun to do  :)
Sprite done in paint+animated in GIMP
« Last Edit: March 01, 2007, 01:55:32 am by ZxC »

Offline NikkiPink

  • 0001
  • *
  • Posts: 40
  • Karma: +0/-0
    • View Profile

Re: First attempt at a sprite

Reply #1 on: March 03, 2007, 04:34:27 am
Definitely good for your first sprite. I would recommend using black lines less on such a small scaled project. The arms also look a little short, and the iris moving is kind of strange to me, but other then that stuff, its a great start!  :y: :lol:

Offline Andy Tran

  • 0011
  • **
  • Posts: 553
  • Karma: +0/-0
    • View Profile
    • The City of Andy Tran

Re: First attempt at a sprite

Reply #2 on: March 04, 2007, 12:51:49 pm
 I agree, good looking work for a first try. Here's my edit, I hope it gives some tips.

Offline Zolthorg

  • 0010
  • *
  • Posts: 474
  • Karma: +0/-0
    • View Profile

Re: First attempt at a sprite

Reply #3 on: March 04, 2007, 04:11:56 pm
It may help you to work with a less saturated background surrounding the sprite, which is what pixelation's color scheme is chosen for.


Other than that, i edited:
- The eyes, it's difficult to make eyes readable when the sprite is so small and eyes have to be smaller
- you have an extra green used for about 3 pixels on the bra and right shoulder
- the cape had its own palette that was pretty close to your main orange/brown ramp
- the skirt shading didn't make sense to me
- the boots could be highlighted like this if you wanted to show the light was really strong.
- most importantly, don't be afraid to put colors next to the outline.

Offline Andy Tran

  • 0011
  • **
  • Posts: 553
  • Karma: +0/-0
    • View Profile
    • The City of Andy Tran

Re: First attempt at a sprite

Reply #4 on: March 04, 2007, 07:49:37 pm
 That helped me too, Zolthorg. Thanks for spending time on the edit.