I've been a lurker here for a bit, thought I'd post something. This is my first try for the character for the game I'm starting work on. [sarcasm]Woo.[/sarcasm] Now, down to business. I've been working on him for a bit and I'm totally frazzled (perhaps even vexed) as to how to shade his body. By body I mean jacket. I mean, he really isn't that strange hue of green... though his skin is white so that wouldn't be all that-- I digress. I started, as you can see, to shade it like you see. The problem is I don't want him like that. I don't want nice flowing folds because I want him to retain his fairly basic shape, not too much detail. I do, however, want to give him a fair bit of texture and form, not leave him looking so flat. I'm also rather hesitant as far as
his left arm goes. I want him to end up being a fairly animated and dynamic sprite so please keep that in mind. Anyway, crits and suggestion are mad welcome, and that doesn't mean I'll get mad at you.
