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Guilmon.
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Topic: Guilmon. (Read 3243 times)
Naso
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Posts: 82
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Guilmon.
on:
October 08, 2005, 05:06:04 am
Hey,just here showing my love for digimon =D
i made guilmon off this ref pic
http://digimon.intellos.net/guilmon.jpg
here what i made it has 15 colors + transparency
hope you like it any C&c will be appreciated =D
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Last Edit: October 08, 2005, 05:07:44 am by ..::Naso::..
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Cheese Cake -naso
Andy Tran
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Posts: 553
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Re: Guilmon.
Reply #1 on:
October 08, 2005, 05:46:30 am
I like the shading on the stomach and chest a lot. It's got good cel shade style shading. The orange skin tones seem to give it a dull look. I suggest that you add highlights to the skin and make it go more into yellow. That should break up the monotomy. Good luck.
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Peppermint Pig
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Posts: 495
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Re: Guilmon.
Reply #2 on:
October 08, 2005, 07:21:12 pm
I did an edit.
Merged two grayish colors together. Added a backlighting shade. Added AA in places that seemed to need it, and checked your line forms in general for areas that could have been shaded more roundly. Added some white speculars in places too. Lightened your second lightest gray shade in order to better transition.
I think you did a pretty good job with this, and I hope my edit is useful.
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Naso
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Posts: 82
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Re: Guilmon.
Reply #3 on:
October 08, 2005, 11:10:34 pm
Hey, very nice edit Peppermint Pig =D thanks i like the AA u did in some placese and useing the white from the eyes =P never thought of it ( maybe because i was working on it, at 1:30am and trying 2 staye awake ? =P )
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Cheese Cake -naso
Peppermint Pig
0010
Posts: 495
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Re: Guilmon.
Reply #4 on:
October 09, 2005, 08:21:11 am
Ah, you're welcome. Looking back, I think that your muscle lines on the arms are too dark. Maybe try bringing up the second lightest red to a lighter shade, then using just that color to articulate the muscles.
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