AuthorTopic: Kitten Champion [WIP]  (Read 22479 times)

Offline Helm

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Re: Kitten Champion [WIP]

Reply #20 on: February 02, 2007, 02:01:07 am
No X.



I CAN'T STOP

Offline The B.O.B.

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Re: Kitten Champion [WIP]

Reply #21 on: February 02, 2007, 02:03:55 am
No X.



I CAN'T STOP

   The pose is lookin' much better now. However, now his head looks out of place with the body. Maybe try tilting the head a little further down, to where his chin is coming closer to his chest, to fit the body. Also, I noticed that every time I looked at the banner, it resembles a Panda more than it does a cat or kitten. Might be the black eyes ,or just not enough room for the pointed ears to show the difference. Overall, though, the main thing that concerns me is how the characters are going to fit in with the perspective-specific background. For some reason, I feel as though you are going to run into a conflict of the two, when both are too detailed to change. I don't quite know how to fix it yet, but if I figure it out, I'll try and edit it a smidge to be more specific. However, I could be wrong, and it may come out a whole lot different than I'm expecting.
   Details looking great so far though. Can't wait to see this updated...
my back hurts...

Offline Ryumaru

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Re: Kitten Champion [WIP]

Reply #22 on: February 02, 2007, 02:10:00 am
im looking forward to seeing this progress. youre rendering style is definitely similair to that one big piece of yours. i find it impressive that your rendering isnt hindered because of you usually doing lower color work.

Offline Helm

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Re: Kitten Champion [WIP]

Reply #23 on: February 02, 2007, 02:33:32 am


Okay, NOW I call it a night.

Offline pkmays

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Re: Kitten Champion [WIP]

Reply #24 on: February 02, 2007, 02:41:28 am


I share concern over the perspective. I'm seeing a ton of different vectors. Right now it's not a problem because the background is just connected by big disjointed blocks of color. Not sure how you're going to go about rendering it, but you could run into some issues if you start adding details, especially where the ground plane meets the city scape.



Attempt to unifiy the perspective.



Quick cleanup.
« Last Edit: February 02, 2007, 02:51:11 am by pkmays »

Offline Helm

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Re: Kitten Champion [WIP]

Reply #25 on: February 02, 2007, 02:48:32 am


The only perspective we're interested in this one is this simple two-point. The rest (background geometry and so on) is just design, it will not be realistically rendered and serves as background instead of generic limbospace. It is not an actual three-dimensional setting for the character.

Offline pkmays

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Re: Kitten Champion [WIP]

Reply #26 on: February 02, 2007, 02:57:15 am
So not even the ground itself will be on the same plane as the character which stands on it?

Offline Derek

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Re: Kitten Champion [WIP]

Reply #27 on: February 02, 2007, 03:01:49 am
Very nice!  Hands look a bit small to me, but then again, I tend to make them larger than what's correct.  The new pose is better, but I feel like the upper body could be exaggerated a little more, even.

That leg is real real nice! :crazy:

Offline Helm

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Re: Kitten Champion [WIP]

Reply #28 on: February 02, 2007, 03:04:09 am
The (theoretical) ground is level enough. The green vector doesn't necessarily mean realistic ground tilt. It's important to consider what the image is trying to achieve, and that is not streamlined ZZZZZOOOOOM SAMURAI SLASH DEFEATS EVIL (which your unified perspective edit achieves wonderfully). What's going on is deranged doggie slasher. Key themes are instability, confusion and insanity, therefore.

The shape construction behind the characters is closer to a mondrian painting than an actual cityscape. I can, and have drawn a number of strict perspective shots of such, I'm not trying to hide a disability here. I use the elements to create a composition with interest more than to give him a believable gameworld. The top right space has a good opening of text and whatnot. Squint eyes and count the primary and secondary places of interest. This is out-of-balace-looking but it's not imbalanced.

Offline pkmays

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Re: Kitten Champion [WIP]

Reply #29 on: February 02, 2007, 03:16:12 am
Well I guess the edit I made with the multiple vectors proves your point. You might consider going even more hog wild, as my eyes still want confuse it with amateurish draftmanship rather than intentional chaotic disorder.