AuthorTopic: Hexquisite Corpse 4 (on pause)  (Read 14465 times)

Offline Conzeit

  • 0100
  • ***
  • Posts: 1448
  • Karma: +3/-0
  • Camus
    • conzeit
    • View Profile
    • CONZEIT

Re: Hexquisite Corpse 4

Reply #50 on: May 22, 2019, 06:50:57 pm
screw it, I'll take 84

aaand DONE
« Last Edit: May 27, 2019, 05:40:49 am by Conzeit »

Offline skamocore

  • 0010
  • *
  • Posts: 171
  • Karma: +0/-0
    • http://pixeljoint.com/p/10442.htm
    • View Profile

Re: Hexquisite Corpse 4

Reply #51 on: May 24, 2019, 06:21:10 am
I am terrible at animating things, but sign me up for T80

Offline Kiana

  • Moderator
  • 0001
  • *
  • Posts: 87
  • Karma: +0/-0
  • Artist & Game Dev
    • kianamosser
    • View Profile
    • itch.io page

Re: Hexquisite Corpse 4

Reply #52 on: May 24, 2019, 08:14:05 am
Done and done. Good luck! ;)
To achieve mastery is not to be able to work without thinking; rather it is to have total control of one's choices.

Offline Gecimen

  • 0001
  • *
  • Posts: 30
  • Karma: +0/-1
    • View Profile

Re: Hexquisite Corpse 4

Reply #53 on: May 26, 2019, 09:11:43 pm
Another Hex collab, once again I see it weeks after it started.

I'd like to grab T64 please.

Edit: done and sent.
« Last Edit: May 28, 2019, 12:37:15 pm by Gecimen »

Offline Indigo

  • Administrator
  • 0011
  • *
  • Posts: 944
  • Karma: +0/-0
  • Artist, Indie Game Dev
    • DanFessler
    • DanFessler
    • http://pixeljoint.com/p/849.htm
    • DanFessler
    • DanFessler
    • View Profile
    • Portfolio

Re: Hexquisite Corpse 4

Reply #54 on: May 27, 2019, 04:53:03 am
@HighVolt

Just saw your unapproved post.  You have 72 hours from now :)

Offline Spooninurface

  • 0001
  • *
  • Posts: 1
  • Karma: +0/-0
    • View Profile

Re: Hexquisite Corpse 4

Reply #55 on: May 27, 2019, 04:08:54 pm
Edit: T49 DONE



Is this activity open to all skill levels?

I'd like to participate but fear that my entry would not live up to the standards other artists bring to the collab.

If I may partake, I'd like to work on tile T49.

Thanks
« Last Edit: June 03, 2019, 06:10:03 pm by Spooninurface »

Offline MysteryMeat

  • 0100
  • ***
  • Posts: 1951
  • Karma: +1/-0
  • "The new alternative to q-tipping your cat!"
    • mysterymeat
    • spoiledmysterymeat
    • View Profile
    • My rad art blog!

Re: Hexquisite Corpse 4

Reply #56 on: May 28, 2019, 07:09:00 pm
putting a claim in on t-89, I'm gonna try to get something done on this for real.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline Indigo

  • Administrator
  • 0011
  • *
  • Posts: 944
  • Karma: +0/-0
  • Artist, Indie Game Dev
    • DanFessler
    • DanFessler
    • http://pixeljoint.com/p/849.htm
    • DanFessler
    • DanFessler
    • View Profile
    • Portfolio

Re: Hexquisite Corpse 4

Reply #57 on: June 01, 2019, 04:52:01 am
tile 89 isn't available.  I'm assuming you meant 88?

Offline JinnDEvil

  • 0001
  • *
  • Posts: 57
  • Karma: +0/-0
  • Go Commander! Go!
    • http://pixeljoint.com/p/17621.htm
    • http://jinndev.deviantart.com/
    • http://jinndevil.tumblr.com/
    • View Profile

Re: Hexquisite Corpse 4

Reply #58 on: June 07, 2019, 12:31:15 am
Nice to see new tiles being added! Keep it up, pals!

Offline ptoing

  • Moderator
  • 0101
  • *
  • Posts: 3063
  • Karma: +0/-0
  • variegated quadrangle arranger
    • the_ptoing
    • http://pixeljoint.com/p/2191.htm
    • View Profile
    • Perpetually inactive website

Re: Hexquisite Corpse 4

Reply #59 on: June 08, 2019, 03:25:31 pm
I know some tiles are "done" already, but I think every side that is adjacent to another tile should be animated.
In cases where this is not the case and the sides are not neighboring anything yet they should be edited.

Worst case here is Grossly Incandescent's tile, which does not really have any animation that goes beyond the edge. Just the 2 cents of an old fart.   :y::)

Looking good so far, maybe I can join in later as well (late July)
There are no ugly colours, only ugly combinations of colours.