So i'm putting together a Game Design Document and I wanted to use the Pixel art medium for the game. I guess I need some advice on what is possible using pixel art. For example, I'd like to keep the game simple and minimize the number of sprites that would have to be created. The game has 6 unique weapons that the player can use. Would a character sprite need to be created for each different weapon that is picked up? Or could you create the character and insert the weapon onto the pixel body like you could in a 3D game?
Follow up question along the same line of questioning. This game has multiple users fighting larger monsters and I need the monsters to move fairly dynamically. For example, think of a giant snake slithering back and forth, is there a way to have the pixels move as the snake moves along or gets pulled in certain directions? Is there are certain terminology for this type of movement? I've heard of some pixel games using both 2d and 3d elements, would this be something that would fall into that criteria? Thank you!