AuthorTopic: Ye Olde Jetpack Guy (more 3D pixel heresy)  (Read 7690 times)

Offline ptoing

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Re: Ye Olde Jetpack Guy (more 3D pixel heresy)

Reply #10 on: January 14, 2007, 12:49:01 am
Something like this would look more convincing imo.

There are no ugly colours, only ugly combinations of colours.

Offline AdamAtomic

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Re: Ye Olde Jetpack Guy (more 3D pixel heresy)

Reply #11 on: January 14, 2007, 01:10:49 am
hehehe you forgot the stoplight sticking out of his head ;)

Here's a link to the wireframe: http://adam.lastchancemedia.com/jetpack/mesh.gif

And I went ahead and painted in the neck muscles, as I think that was causing some confusion about the shape and design of the character:



I also blocked in the hair for good measure, about to start the detail work on that stuff.

<OFFTOPIC>If you haven't seen Children of Men yet drop everything and go see it now it will kick your ass!</OFFTOPIC>

EDIT - a more sideview shot so the nose geo is a little easier to understand: http://adam.lastchancemedia.com/jetpack/3dhead02b.gif
« Last Edit: January 14, 2007, 01:22:17 am by AdamAtomic »

Offline Mirre

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Re: Ye Olde Jetpack Guy (more 3D pixel heresy)

Reply #12 on: January 14, 2007, 01:40:17 am
I like the nose, but I think maybe it looks weird because it's so long? You could make it a little bit shorter and leave more room for chin and lips which now are cramped on a small space. Maybe give him even broader shoulders too (they seem a bit narrow to that broad neck)?

Great work so far, keep it coming!

Offline AdamAtomic

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Re: Ye Olde Jetpack Guy (more 3D pixel heresy)

Reply #13 on: January 14, 2007, 02:14:38 am
Thanks mirre, i'm gonna keep playing with it - ptoing shot me a few edits but (for worse in all likelihood) I have kind of a fixed idea of his facial proportions.  The idea is for him to look kind of aerodynamic and birdlike but also a little bit chunky and blunt - partially so he'll show up well on very small screens, but partly because I like the idea of this kind of blunt, muscly dude flying about like a bird...BUT the nose seems to be a common point of contention here, which does not bode well for it...

anyways last mini-update for the night - probably going to go with black hair, after a few experiments:



And the new sheet:



Thanks again for the feedback guys!  I t probably seems like I'm ignoring some of this stuff but I totally understand that "the nose is confusing" - I will see what I can do to fix it :)  I just have to do some extra import/export stuff to make geometry changes right now, so I'm focusing on the texture.

Offline Feron

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Re: Ye Olde Jetpack Guy (more 3D pixel heresy)

Reply #14 on: January 14, 2007, 02:23:01 am
ears.

Offline AdamAtomic

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Re: Ye Olde Jetpack Guy (more 3D pixel heresy)

Reply #15 on: January 14, 2007, 02:41:05 am
What ears?  I don't see any ears....oh. (j/k)

My hope is that his goggles will cover them up (or cover where they would be) most of the time, but I'm going to be re-UVing that part of his head anyways because of some troubles I'm having with his hair, which should make adding the ears much easier!

Offline AlexHW

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Re: Ye Olde Jetpack Guy (more 3D pixel heresy)

Reply #16 on: January 14, 2007, 03:10:48 am
I think the nose gives him alot of character, and works great. Its one of the features I like best about him.

Offline Helm

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Re: Ye Olde Jetpack Guy (more 3D pixel heresy)

Reply #17 on: January 14, 2007, 03:22:04 pm


try wrapping this one around your head

Offline AdamAtomic

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Re: Ye Olde Jetpack Guy (more 3D pixel heresy)

Reply #18 on: January 14, 2007, 05:58:39 pm
HOT thank you for the edits Helm this addresses a lot of the problems that I have with my texture so far, I'll post an update later today!

Offline fil_razorback

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Re: Ye Olde Jetpack Guy (more 3D pixel heresy)

Reply #19 on: January 14, 2007, 08:43:26 pm
fil what do you mean by melting exactly?

I was trying to say that it reminds of a robot with fake plastic skin which would have spent some time in a micro-wave.