AuthorTopic: [Feedback] [CC] Bolero: Fantasy Tactics, pixel art  (Read 41168 times)

Offline falz

  • 0001
  • *
  • Posts: 71
  • Karma: +0/-0
    • View Profile

Re: [Feedback] [CC] Bolero: Fantasy Tactics, pixel art

Reply #70 on: February 03, 2020, 04:00:37 pm
Wow! That is fantastic. I've used a couple of the things you suggested for another edit. I want to get accross a perspective with the positioning of the arms, so maybe it is ,more obvious now. The head is also tilted slightly down, hence the right eye being a pixel lower but maybe that detail is too subtle with this many pixels.
« Last Edit: February 03, 2020, 04:06:20 pm by falz »

Offline MysteryMeat

  • 0100
  • ***
  • Posts: 1997
  • Karma: +1/-0
  • "The new alternative to q-tipping your cat!"
    • mysterymeat
    • spoiledmysterymeat
    • View Profile
    • My rad art blog!

Re: [Feedback] [CC] Bolero: Fantasy Tactics, pixel art

Reply #71 on: February 05, 2020, 09:43:13 pm
sorry for the slow response, chris pretty much addressed a lot of my concerns with the design and Chonky was pretty spot-on with what I meant by construction. You gotta avoid that freehand art jank with a style this detailed is alla.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline falz

  • 0001
  • *
  • Posts: 71
  • Karma: +0/-0
    • View Profile

Re: [Feedback] [CC] Bolero: Fantasy Tactics, pixel art

Reply #72 on: March 15, 2020, 01:38:07 am
First time making walk cycles for this perspective. Wondering what people think.

Offline falz

  • 0001
  • *
  • Posts: 71
  • Karma: +0/-0
    • View Profile

Re: [Feedback] [CC] Bolero: Fantasy Tactics, pixel art

Reply #73 on: March 27, 2020, 08:40:15 pm
I've taken some time to update that model, actually make a reusable model, and I'll get started animating on them. Here are the male and female ones. I took my character designs and tried them out on them.



edit:
« Last Edit: March 27, 2020, 10:07:10 pm by falz »

Offline MysteryMeat

  • 0100
  • ***
  • Posts: 1997
  • Karma: +1/-0
  • "The new alternative to q-tipping your cat!"
    • mysterymeat
    • spoiledmysterymeat
    • View Profile
    • My rad art blog!

Re: [Feedback] [CC] Bolero: Fantasy Tactics, pixel art

Reply #74 on: March 28, 2020, 02:18:43 am
damn, cloud strife is rockin some BANGER tiddies there

japery aside this is phenomenal work, I love how detailed these are. Almost givesa off a painterly vibe with how the details soften the form.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline Chonky Pixel

  • 0010
  • *
  • Posts: 222
  • Karma: +1/-0
    • tequila_ben
    • http://pixeljoint.com/p/187855.htm
    • https://www.facebook.com/chonkypixel/?modal=admin_todo_tour
    • View Profile
    • Chonky Pixel

Re: [Feedback] [CC] Bolero: Fantasy Tactics, pixel art

Reply #75 on: March 28, 2020, 02:13:21 pm
Very smooth walk cycle!

Offline falz

  • 0001
  • *
  • Posts: 71
  • Karma: +0/-0
    • View Profile

Re: [Feedback] [CC] Bolero: Fantasy Tactics, pixel art

Reply #76 on: March 29, 2020, 08:12:39 am
Thanks for the kind words! I've tried to animate the side view and I think I got it to a point where I'm okay with it. THis perspective sure is awkward, though.

Offline Chonky Pixel

  • 0010
  • *
  • Posts: 222
  • Karma: +1/-0
    • tequila_ben
    • http://pixeljoint.com/p/187855.htm
    • https://www.facebook.com/chonkypixel/?modal=admin_todo_tour
    • View Profile
    • Chonky Pixel

Re: [Feedback] [CC] Bolero: Fantasy Tactics, pixel art

Reply #77 on: March 29, 2020, 12:58:11 pm
Again, very smooth. Perspective looks great! The leg doesn't seem to bend to me though. This is more visible on the left version (model).

Offline eishiya

  • 0100
  • ***
  • Posts: 1266
  • Karma: +2/-0
    • http://pixeljoint.com/p/28889.htm
    • View Profile
    • Website

Re: [Feedback] [CC] Bolero: Fantasy Tactics, pixel art

Reply #78 on: March 29, 2020, 06:24:47 pm
The perspective looks alright to me. My problem with the animation is that the legs appear to be swinging back and forth rather than moving as if the character is walking, because the feet never lift off the ground.

Offline falz

  • 0001
  • *
  • Posts: 71
  • Karma: +0/-0
    • View Profile

Re: [Feedback] [CC] Bolero: Fantasy Tactics, pixel art

Reply #79 on: March 30, 2020, 04:19:58 am
All Sides done. I'll try using model for the guardian next.



In regards to the weird walking, it's intentional. It would be disingenuous to even call it a walk cycle. It's straight up an imitation of the idle/movement animation from Final Fantasy Tactics. I've also been using their spritesheets for reference. They've been helpful but I am far from copying them because it is an isometric perspective, unlike mine. Does anyone know what you would call my game's perspective?
« Last Edit: March 30, 2020, 06:08:23 am by falz »