Alright, so here it is - the 'fighting' genre sprite of the werewolf.
I drew up a sketch that was good enough to upload: TOO GIGANTIC TO DISPLAY
https://i.imgur.com/4XnD0ZX.jpgI left the head bare because I wasn't sure how much room I was going to be given on the sprite, so I decided to make it up once I knew what dimensions I had to work with.
Next image is the color-coded version, Chris' process:
Gotta say, color coding the image helped me to see flaws in small places that helped me see how to fix them.
Final image:
The left leg on the final image is completely different because while I was trying to clean up the leg to make it look better, I noticed after a while that the leg had naturally changed it's look, so I decided to keep it cuz I thought it looked a lot better.
The head changed between the 'color' and 'final' files because I was having so much trouble creating a werewolf head, that I just gave up and image searched for an 8-bit werewolf - came from this (
https://r.mprd.se/media/images/57436-Werewolf_-_The_Last_Warrior_(USA)-2.jpg). But I gave it another try the next day, but this time I 'molded' it and came out with a head that matches the...art style(?). Either way, I feel happier knowing that I made a head by myself.
It should be noted that I'm not 100% satisfied with the end result, only because I knew it was going to be a real challenge to keep the werewolf's original essence of his pose and to transfer it into a fighting pose for a video game.
So far I've learnt that I should make my sketch on paper as pitch perfect as I can. Though this piece was a challenge, I'm positive that this has been the fastest sprite I've made from scratch, and it's all because of the multiple attempts I made to perfect the sketch.