AuthorTopic: My first pixel art and run cycle  (Read 460 times)

Offline edwardpm

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My first pixel art and run cycle

on: December 23, 2018, 12:12:43 pm
Hello, this is my first attempt at pixelart and animation. Found this forum while researching and loved it, it seems like a wonderful community that I want to be part of.
I created this character with a 2D sidescroller in mind, but since it's such low res I'm struggling to get the leg animation to appear fluid, specially so with switching the back and foreground legs...
I didn't start animating the rest of the sprite yet, so arms and body aren't moving yet.

Offline appleblin

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Re: My first pixel art and run cycle

Reply #1 on: January 11, 2019, 05:49:10 pm
looks cool, but it would look better with upper body movement?

Offline eishiya

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Re: My first pixel art and run cycle

Reply #2 on: January 11, 2019, 07:06:13 pm
The legs seem to be dangling from the tip of the skirt, when they should be attached higher. I recommend adding clothing after you've got the basic motion down.

Also, seconding appleblin. The upper body movement is crucial, so I recommend animating the whole body, at least roughly, or the legs will never look quite right.