AuthorTopic: [Feedback/edit] Detail at the smallest possible resolution  (Read 1771 times)

Offline Zanorin

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Hi! I'm making art for a game, in which there's possibly gonna be a high amount of avatar customization.
To make my work easier I've reduced the resolution of the player character at a minimum and reduced the animations to as little frames as possible.

(the sprite will be at 300 or 400% size)

I'll be happy to receive any critique on the design (and the animation). I'm also curious about the different styles there are for such small characters. So if someone wants to make an edit / do their own version of this character in another style while keeping the same size, please go ahead.
« Last Edit: October 31, 2018, 02:20:16 pm by Zanorin »
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Offline IHate

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Re: [Feedback/edit] Detail at the smallest possible resolution

Reply #1 on: October 31, 2018, 07:11:08 pm
I think yours looks pretty solid when I tried I noticed that with so little pixels outlines are kind of a waste if not used as an element of the picture like the hair on yours. I'm not really experienced in pixel art so all I can do is show you my attempts.

I tried another style and then tried to make different poses and hairs, also Pocahontas and a horse xd
« Last Edit: October 31, 2018, 07:13:54 pm by IHate »

Offline Zanorin

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Re: [Feedback/edit] Detail at the smallest possible resolution

Reply #2 on: October 31, 2018, 07:37:06 pm
I tried with an outline, but I'm not sure which looks better.



I like your "thinner" take on this ! I don't see the horse though x)
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Offline IHate

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Re: [Feedback/edit] Detail at the smallest possible resolution

Reply #3 on: October 31, 2018, 08:15:27 pm
I like it better without an outline, it makes the character look fatter and those pixels doesn't help the design at all, maybe if the character doesn't contrast properly with the BG you could try a white outline the characters would look like stickers tho.

Well, more than a horse is a woman with a horse head xd