AuthorTopic: some ISO building ... as castle, tower ets.  (Read 5489 times)

Offline zi

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some ISO building ... as castle, tower ets.

on: September 22, 2005, 12:51:15 pm
Hi to everybody ... long ago I read that forum, but never I'm not post here ...
Here are some ISO buildings ... I work on them and will be glad for some comments ...



I want to add canal for castle


demolished wall need make more demolished parts in upper right corner break the flag ets ...


In the upper part tower isn't finished ... need many jagged rock parts !
Stable need watering trough, entry door, maybe demolished card or white horse !!!

Shadows aren't perfect because I have limited space 100x100 for most works and make them with 3 colours because background is same ... I haven't limit in colours, but I always try do make my works with minimum colours ...

« Last Edit: September 25, 2005, 10:02:25 am by zi »
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:) GDGB :)

Offline Matriax

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Re: some ISO building ... as castle, tower ets.

Reply #1 on: September 22, 2005, 03:03:27 pm
Wooow great pixel art  ;D , its for age of empires 4 ? jejeje

I like the textured etc.. but i think all is a little darken for me.

Offline Darion

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Re: some ISO building ... as castle, tower ets.

Reply #2 on: September 24, 2005, 03:44:40 am
I say you need more contrast between each building, but I'm lovin' everything. Nice job, and welcome.
@darionmccoy

Offline LuciferianSoul

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Re: some ISO building ... as castle, tower ets.

Reply #3 on: September 24, 2005, 10:06:34 am
Wow, these are really well done!

One crit I have is that the shadowing from the castle pointy tower blue things to the walls is really dark. So it seems like a black band around it. Not a huge problem, but that just bugs me a little bit.

I think the last three images lack the skill and greatness of the other ones.
Good work. :)

Offline zi

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Re: some ISO building ... as castle, tower ets.

Reply #4 on: September 25, 2005, 10:00:48 am
Hm thanks Matriax, but the background for them is very dark and I think if I make them with more light colours then they will be very contrast with the background !!! but maybe try to listen you :)
I can't understand Darion "between each building" - you talk for the castle or for all as whole ?
Thanks LuciferianSoul I will repair that for final version :)


I add some repairs on the house and stable in the first post and add new 2 smithy and mercenary_camp ... I will add wolf scin and other details for camp and more contrast for axe on the wall in smithy ...

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Offline Matriax

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Re: some ISO building ... as castle, tower ets.

Reply #5 on: September 25, 2005, 11:24:47 am
The left of the image is dark , and the right of the image is bright :) , and the grass you make with the camp not appears for these, is how another gfx of another thing you put here. The grass is very well but the camp-right i dont like very much.

Offline zi

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Re: some ISO building ... as castle, tower ets.

Reply #6 on: September 25, 2005, 03:01:10 pm
yep you are right Matriax the grass is from my old work, but I want to put in the camp more grass, bushes and green places together with path between tents and around the fireplace ... 

Sorry man, but I can't understand that "camp-right" what that means ... !!!

I make tent with big height in comparison with another buildings ... because want to put more details on the tent ... is that poorly ?

... and Hm one another question if I can ask you ... how you find out that the grass is from another work ??? with colours or with style or because haven't leafs over the tent ? :) This is important for me because I know that you have good eyes and see many mistakes :)

« Last Edit: September 25, 2005, 03:05:12 pm by zi »
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:) GDGB :)

Offline Matriax

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Re: some ISO building ... as castle, tower ets.

Reply #7 on: September 25, 2005, 04:15:02 pm
Sorry if you not understad me im spanish jeje.

About the camp and grass is easy, for the color, detail, perspective, stile... and view in a second that the camp and the grass not is make for this.

About the camp i think need more details. The front of the camp for my is perfect (the enter) but the other part you can view perfect the pixels and not is more good...

I view your works, and view your style i s very good, detailed, sel-oul, anti-alias.... and much color, but the camp i think is an incomplete gfx.

I will try to put any of dithering for make shadows or make a trick for appears is a little transparent, make the camp alternate 2 colors, etc...

Offline Kazuya Mochu

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Re: some ISO building ... as castle, tower ets.

Reply #8 on: September 27, 2005, 12:45:01 am
There are very good. how do you texture it? plus the grass on the camp tents is awesome. looks real!!

you gotta show us more man. there really have volume to them.

take care,

Kazuya Mochu
Image size doesn't matter! It's what you do with your pixels that counts!