AuthorTopic: Pocky Love Edit:// finished?  (Read 12684 times)

Offline Bisque

  • 0001
  • *
  • Posts: 17
  • Karma: +0/-0
    • View Profile

Pocky Love Edit:// finished?

on: September 21, 2005, 09:45:54 pm


28 colours + transparency.

i wasnt specifically aiming for a low colour count so if you think 28 is too high..sorry :/. I'm bad at that i gues.

I used black for parts of the outlines, I hope it looks okay x_o. If not, how can i fix it?

btw that is milk pocky that she is holding, which they no longer make ;_;. RIP my beloved.

uh, and the purple thing is a torn bunce stuffie. I dont know why I put it in there lol.

Bunce= haha



-------------------------------

EDIT://

OKAY so thanks to some useful cnc I -think- I'm done? Maybe not but i hope haha xD;.



from my last edit down the page there, I've fixed the foot/shoe/leg angle (hope it looks okay now. If it doesnt, tell me and i'll work on it more x_x;), aswell as reduced the colour count by 1 more so that i now have 15 colours.

@Helm: I took away the useless grey and replaced it with the dark blue i used to outline the coat. Soo..no blocky black, but still no 'wasted' colour =p. I don't think it looks too bad with the blue.

so yes, any more cnc ppls? o_o;;

« Last Edit: September 23, 2005, 10:03:36 am by Bisque »

Offline Helm

  • Moderator
  • 0110
  • *
  • Posts: 5159
  • Karma: +0/-0
    • View Profile
    • Asides-Bsides

Re: Pocky Love

Reply #1 on: September 21, 2005, 10:11:58 pm
lo.

forget the black selout. It doesn't make any sense. I say replace colours with something softer, or lose the single pixels altogether.

coat reds do not need more than 3 colours. Wasting shades.

two darkest grays identical, close to black, you should collapse.

skin shades and coat reds could easily ramp into eachother.

purple creature doesn't need more than 3 purples either.

This could be 16 colours.

Love it, otherwise.


here's a unified palette edit. Could be done better. Shows how to get from disparate colours to a cohesive 16

« Last Edit: September 21, 2005, 10:39:15 pm by Helm »

Offline lief

  • 0010
  • *
  • Posts: 226
  • Karma: +0/-0
    • View Profile

Re: Pocky Love

Reply #2 on: September 21, 2005, 10:31:21 pm
had to google "pocky" :)

ok, it looks really good so far.  you should draw a different shoe for the foot on the right (her left).  make the dress shadow the legs more.  most of the color ramps could only have a maximum of 4 colors and still be effective.  the detail on the milk pocky doesnt work too well with those colors, as helm was saying, the outline overpowers any contrast that may be on it.

c'

Offline Bisque

  • 0001
  • *
  • Posts: 17
  • Karma: +0/-0
    • View Profile

Re: Pocky Love

Reply #3 on: September 21, 2005, 10:35:13 pm
lo.

forget the black selout. It doesn't make any sense. I say replace colours with something softer, or lose the single pixels altogether.

coat reds do not need more than 3 colours. Wasting shades.

two darkest grays identical, close to black, you should collapse.

skin shades and coat reds could easily ramp into eachother.

purple creature doesn't need more than 3 purples either.

This could be 16 colours.

Love it, otherwise.

uhhh..i only understood about half of what you just said, lol x_x;. 

Offline Helm

  • Moderator
  • 0110
  • *
  • Posts: 5159
  • Karma: +0/-0
    • View Profile
    • Asides-Bsides

Re: Pocky Love

Reply #4 on: September 21, 2005, 10:41:34 pm
the black 'dots' you have following the big pockey stick, that's selout of some sort. Sorry if I wasn't clear. The edit shows what I ment, hopefully.

when I say collapse I mean take two shades and find a middle one from the two.

see what I mean about skin and coat shades ramping into each other on the edit.

Also added contrast, dunno if you like, that's an artistic choice, since your art doesn't have to go in a game, so less contrast is fine.

Sorry if my crits were very fast and spartanly put.

Offline Bisque

  • 0001
  • *
  • Posts: 17
  • Karma: +0/-0
    • View Profile

Re: Pocky Love

Reply #5 on: September 21, 2005, 10:45:56 pm
the black 'dots' you have following the big pockey stick, that's selout of some sort. Sorry if I wasn't clear. The edit shows what I ment, hopefully.

when I say collapse I mean take two shades and find a middle one from the two.

see what I mean about skin and coat shades ramping into each other on the edit.

Also added contrast, dunno if you like, that's an artistic choice, since your art doesn't have to go in a game, so less contrast is fine.

Sorry if my crits were very fast and spartanly put.

its okay i'm just..not as knowledgable about these thigns as you x_o lol. I'll learn eventually.  Thanks for the edit, I'll zoom in on it and try to apply your suggestions to mine.

Offline Helm

  • Moderator
  • 0110
  • *
  • Posts: 5159
  • Karma: +0/-0
    • View Profile
    • Asides-Bsides

Re: Pocky Love

Reply #6 on: September 21, 2005, 10:47:11 pm
Did I mention I love you?

Offline Zach

  • 0010
  • *
  • Posts: 405
  • Karma: +0/-0
  • Bear
    • View Profile

Re: Pocky Love

Reply #7 on: September 22, 2005, 12:30:49 am
lol^^

are pocky's tasty?
EAT PUNAJI  BECAUSE IT'S GOOD AND TASTY

Offline Bisque

  • 0001
  • *
  • Posts: 17
  • Karma: +0/-0
    • View Profile

Re: Pocky Love

Reply #8 on: September 22, 2005, 12:42:19 am
lol^^

are pocky's tasty?

yes xD i love them haha

Did I mention I love you?

uh...o...k o_o;; rofl *blink*

Offline Bisque

  • 0001
  • *
  • Posts: 17
  • Karma: +0/-0
    • View Profile

Re: Pocky Love

Reply #9 on: September 22, 2005, 08:55:40 am
First: sorry for the double post :x.
Second: sorry it took me so long *low attention span* xD

Third: yay edit!



right= original
middle= helms edit
left= my pathetic attempt rofl

There were some parts of helms edit that i didnt understand or didnt quite like due to personal prefferences. I squared them and will explain lol x_o

A. I just have a huge thing against using #000000 for large areas unless i absolutely HAVE to and ..I didnt feel that i really -had- to here. Plus I wanted that little bit of detailing on the hair there. I used #000000 for the detailing and a slightly lighter grey for the rest of the hair. I dont know if you can really notice much of a difference by just looking at it, but i layered the two and compared them. I found that i preffer the way I made it haha =).

B. The skin was 'outlined' with the darker skin shade here, but after outlining it with the purple and comparing again I think the skin tone outline made it look somewhat..puffy(?). I dont know haha :x.

C. I was confused on this part. It looks like theres a second lightsource hitting the back of the socks? I didnt understand why it was there. It didnt specifically look -wrong-, it just didnt seem right either haha.

D.Again theres that backlighting so to speak..and i just dont understand why its there ^^;. Could I perhaps get an explination? Perhaps i'm missunderstanding what it is.


Altogether I like how it looks now more than when I started, and after staring at your example for a GOOD LONG while hopefully i've sucked up some knowledge on how to use colours more wisely, and cross your fingers, next time maybe i'll be able to do so more effectively (no promises there haha) x_o.


----

OH I also plaaan on trying to redraw the shoe lief suggested. I just havnt gotten to that yet haha. One step at a time =o