AuthorTopic: Tin man *Updated: 12/15/06, new arts*  (Read 10878 times)

Offline Tremulant

  • 0010
  • *
  • Posts: 323
  • Karma: +0/-0
  • Enfant Terrible
    • View Profile

Tin man *Updated: 12/15/06, new arts*

on: December 13, 2006, 04:04:47 am
« Last Edit: December 17, 2006, 04:05:39 pm by Tremulant »

Offline Sohashu

  • 0010
  • *
  • Posts: 279
  • Karma: +0/-0
    • View Profile

Re: Tin man

Reply #1 on: December 13, 2006, 04:12:04 am
He needs more contrast, or he needs to be brighter.  All his features seem muddy. 
Back from hiatus, just remembered how excellent this community is at forming technique in a fledgeling artist of any kind.

Offline Zach

  • 0010
  • *
  • Posts: 405
  • Karma: +0/-0
  • Bear
    • View Profile

Re: Tin man

Reply #2 on: December 13, 2006, 04:13:44 am
I think some brighter colors would give him more of that tin'finess.
EAT PUNAJI  BECAUSE IT'S GOOD AND TASTY

Offline Akzidenz

  • 0010
  • *
  • Posts: 185
  • Karma: +0/-0
  • Grotesk Bold
    • View Profile

Re: Tin man

Reply #3 on: December 13, 2006, 04:18:47 am
I think that you're trying to use the background to make him look dull and sad, but in turn it just washes out the whole piece. You can probably get the same effect from the robot alone, try darkening or lightening the back in order to pump up the contrast and make the silhouette more visible.
que faire quand on a tout fait, tout lu, tout bu, tout mangé
tout donné en vrac et en détail
quand on a crié sur tous les toîts pleuré et ris dans les villes et en campagne

Offline Filax_666

  • 0010
  • *
  • Posts: 203
  • Karma: +0/-0
    • View Profile

Re: Tin man

Reply #4 on: December 13, 2006, 10:00:08 am
More contrast is the key. Although you should've been able to find that for yourself, you talented bitch :P

I did an edit to show, since I'm not good with words:


I tried to give *more* hints of hue to the greys, to make it look more interesting (blues/greens for lighter colours, browns/purples for darker ones). Upped contrast as well, for everything was muddy. Got rid of one useless colour and tried to make a better usage of two other colours you seem to have forgotten to use throughout the body  ???  Aside from that I only tried to improve the aaing.

It is a good piece. I just think you should've given a bit more thought to some of your choices...but maybe it was a time issue, I dunno. Anyway, I'll be waiting to see what you make out of this ;)

Offline sharprm

  • 0011
  • **
  • Posts: 660
  • Karma: +0/-3
  • INTP/INTJ
    • View Profile

Re: Tin man

Reply #5 on: December 13, 2006, 10:54:51 am
Its great piece. Lots of detail. Maybe it would look better shifting the smoke on the left a bit further left.
Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
http://www.artrenewal.org/articles/Philosophy/phi

Offline halu

  • 0001
  • *
  • Posts: 80
  • Karma: +0/-0
  • wtf :D
    • View Profile

Re: Tin man

Reply #6 on: December 13, 2006, 12:02:15 pm
More contrast ftw!
But yeah, Filax's edit made him look more 3D.

Offline Skull

  • 0010
  • *
  • Posts: 381
  • Karma: +0/-0
    • View Profile
    • Viva La Skull

Re: Tin man

Reply #7 on: December 13, 2006, 12:06:52 pm
Great. I love the expression, and the pose works fine.

Offline Tremulant

  • 0010
  • *
  • Posts: 323
  • Karma: +0/-0
  • Enfant Terrible
    • View Profile

Re: Tin man

Reply #8 on: December 13, 2006, 02:00:31 pm
Update, first post. Basically, I upped the contrast, added more highlights, and did some AA fixing. Thanks for the replies, guys.

Sohashu: Done...ish. Dunno if I upped it enough, as he still seems a tad muddy in places, but... Better, worse?

Zach: I think the new highlights might add to the general robosexuality. I may be wrong :P

Akzidenz: I'm going to play around with the background, see what comes of it. I didn't change anything here, cause I didn't want to add anymore colours or mess with the outlines/AA too much, but I can only imagine the future holds many wonders... or something.

Filax: That edit is fantastic; many thanks for taking the time, putting in the effort on it (really helped highlight some of the problem areas in the original). I didn't alter the colours as much as you did, but I see what you were getting at (and I can only hope I addressed it). As for the sketchy AA and the lack of colour use, I think it has to do with the fact that I was doing this at work. When it was time to go home, I just stopped pixelling, kinda forgot about it, then just... posted it as it was later last night. I worked it some more, and I think I took care of a lot of sloppiness in the update. There is, undoubtedly, much more sloppiness to take care of. :y:

Sharprm: Thanks. By shifting the smoke, do you mean making it, like, blow towards the left? If so, I'll fiddle with it, see if I can implement it in a later update.

Halu: Contrast: in. ;D

Skull: Many thankses.

Again, guys,Thanks much for all the comments, crits. More, please, so I can give this little guy more sexy. :)

*very minor edit on the update's chest*
« Last Edit: December 14, 2006, 11:37:17 pm by Tremulant »

Offline Ryona

  • 0010
  • *
  • Posts: 344
  • Karma: +0/-1
    • View Profile

Re: Tin man *Updated: 12/12/06*

Reply #9 on: December 14, 2006, 12:13:51 am
Ugly? There's nothing ugly about that li'l cutie.

I really like your tin man design.
Though, he looks like he's smoldering. I wonder what happened... o_o

Question: Is this the TinMan of The Wizard of Oz, or is it a tin man?

Offline Feron

  • 0100
  • ***
  • Posts: 1123
  • Karma: +0/-1
  • Carpe Diem
    • View Profile
    • Pixelheart

Re: Tin man *Updated: 12/12/06*

Reply #10 on: December 14, 2006, 12:20:53 am
Question: Is this the TinMan of The Wizard of Oz, or is it a tin man?

OMG add dorothy, the scarecrow and the lion - that would make my year.

Offline Ryona

  • 0010
  • *
  • Posts: 344
  • Karma: +0/-1
    • View Profile

Re: Tin man *Updated: 12/12/06*

Reply #11 on: December 14, 2006, 12:37:51 am
I would sooooo love to see that too!

Offline Ryumaru

  • Moderator
  • 0100
  • *
  • Posts: 1683
  • Karma: +0/-0
  • to be animated soonly
    • ChrisPariano
    • View Profile

Re: Tin man *Updated: 12/12/06*

Reply #12 on: December 14, 2006, 04:30:26 am
dont be so timid with contrast! the pixels are all there, now its just a matter of making them darker and lighter!
i always adore your work tremulant, its so smooth.

Offline Zach

  • 0010
  • *
  • Posts: 405
  • Karma: +0/-0
  • Bear
    • View Profile

Re: Tin man *Updated: 12/12/06*

Reply #13 on: December 14, 2006, 04:40:58 am
aye, much better.

that sexy robet is makin' me hot'z!
EAT PUNAJI  BECAUSE IT'S GOOD AND TASTY

Offline Tremulant

  • 0010
  • *
  • Posts: 323
  • Karma: +0/-0
  • Enfant Terrible
    • View Profile

Re: Tin man *Updated: 12/15/06*

Reply #14 on: December 15, 2006, 05:21:52 am
Ryona: Heh, he's just a Tin man, but I'd be lying if I said Oz hadn't crossed my mind during the naming.

Feron & Ryona: ?

Ryumaru: Still more contrast? I'll play with it, but I do want it to stay pretty soft... Maybe I'm just a contrast-pansy? Anyway, I'll see what I can do. :P

Zach:  :-*

Thanks again for the crits, comments and general... stuff, guys. Is there more to be done? Aside from the scarecrow and lion, of course (which I am seriously considering right now)...

Offline Akzidenz

  • 0010
  • *
  • Posts: 185
  • Karma: +0/-0
  • Grotesk Bold
    • View Profile

Re: Tin man *Updated: 12/15/06, new arts*

Reply #15 on: December 15, 2006, 05:57:24 am
Tremulant, seriously, your character design skills are top-notch. Are you an animator, or do you just pixel? Everything you do impresses me.

I'll get off your D. now, just had to say it once.

que faire quand on a tout fait, tout lu, tout bu, tout mangé
tout donné en vrac et en détail
quand on a crié sur tous les toîts pleuré et ris dans les villes et en campagne

Offline Ryona

  • 0010
  • *
  • Posts: 344
  • Karma: +0/-1
    • View Profile

Re: Tin man *Updated: 12/15/06, new arts*

Reply #16 on: December 15, 2006, 06:11:03 am
haha! 'Love the little Dorothy! And there's Toto too! ^_^

You have a really unique and cool style, Tremulant. I'm totally enjoying it.

We may actually see a Scarecrow and Lion??? Ooooh!

I'd ask for the Wicked Witch too, but maybe that's asking too much. heh


Anyway, there's nothing more I see that needs to be done to the tin man. ...exept maybe adding an oil can on the ground next to him? hehe

Offline Feron

  • 0100
  • ***
  • Posts: 1123
  • Karma: +0/-1
  • Carpe Diem
    • View Profile
    • Pixelheart

Re: Tin man *Updated: 12/15/06, new arts*

Reply #17 on: December 15, 2006, 04:23:32 pm
nice work.  i think silhouettes of flying monkeys in the background would be amazing.

add dorothy/toto to the robot man to see how they look together.

Offline ptoing

  • 0101
  • ****
  • Posts: 3063
  • Karma: +0/-0
  • variegated quadrangle arranger
    • the_ptoing
    • http://pixeljoint.com/p/2191.htm
    • View Profile
    • Perpetually inactive website

Re: Tin man *Updated: 12/15/06, new arts*

Reply #18 on: December 15, 2006, 06:53:09 pm
Took me a while to see Toto but else, very nice.
There are no ugly colours, only ugly combinations of colours.

Offline eqko

  • 0001
  • *
  • Posts: 63
  • Karma: +0/-0
  • ehr !?
    • View Profile

Re: Tin man *Updated: 12/15/06, new arts*

Reply #19 on: December 15, 2006, 07:46:42 pm
ya Toto kinda disappears to her clothing color ... might do something with contrast there or like whiten Toto or make the dress more saturated.

otherwise totally rocking style of pixels
previously known as equinoxx

Offline Arghus

  • 0001
  • *
  • Posts: 27
  • Karma: +0/-0
  • Murr, the digger.
    • View Profile

Re: Tin man *Updated: 12/15/06, new arts*

Reply #20 on: December 15, 2006, 10:38:02 pm
This is a very inspiring piece. It just rings my pixelling bell at once!
It looks fantastic.

Offline Gunne

  • 0010
  • *
  • Posts: 182
  • Karma: +0/-0
  • hello..
    • View Profile

Re: Tin man *Updated: 12/15/06, new arts*

Reply #21 on: December 16, 2006, 12:27:59 am
haha, this is a great tin-man. I don't see anything to improve really but I would love to see all the Oz figures :P!
in the shadows, lurking.

Offline Souly

  • 0011
  • **
  • Posts: 957
  • Karma: +0/-1
  • Killer of threads.
    • View Profile
    • Punkys Portfolio

Re: Tin man *Updated: 12/15/06, new arts*

Reply #22 on: December 16, 2006, 09:01:33 pm
Does the bottom text say "Boe"?
Because if it does that's crazy.

Cause Boe is my last name.  :o

Offline alkaline

  • 0010
  • *
  • Posts: 235
  • Karma: +0/-0
  • may be caustic
    • designflaw
    • awstenn
    • View Profile

Re: Tin man *Updated: 12/15/06, new arts*

Reply #23 on: December 17, 2006, 02:39:08 am
that's his signature, and an 06.  ;)

anyway, i really like it. you have nice character designs, and smooth colors and aa.   :y:

Offline Ryumaru

  • Moderator
  • 0100
  • *
  • Posts: 1683
  • Karma: +0/-0
  • to be animated soonly
    • ChrisPariano
    • View Profile

Re: Tin man *Updated: 12/15/06, new arts*

Reply #24 on: December 17, 2006, 06:22:56 am
"Ryumaru: Still more contrast? I'll play with it, but I do want it to stay pretty soft... Maybe I'm just a contrast-pansy? Anyway, I'll see what I can do. "

sorry, didnt know you wanted to keep it so soft, contrast-pansy. :P

Offline Tremulant

  • 0010
  • *
  • Posts: 323
  • Karma: +0/-0
  • Enfant Terrible
    • View Profile

Re: Tin man *Updated: 12/15/06, new arts*

Reply #25 on: December 17, 2006, 04:05:16 pm
Thanks guys :)

Akzidenz: Thanks, man. And hey, if being on my D. means pumping me full of compliments, by all means... feel free to stay on it :P

Ryona: hehe Thanks. Seriously, with the whole scarecrow/lion thing... I dunno if I'll pixel them, but I think it might be kinda fun to redesign all the Oz characters like this... and seeing as I have far too much free time, I might end up doing it at some point.

Feron: I tried putting the 2 together, and Dorothy's rush-jobishness really shows :P It'll take a bit of work before they fit together, I think.

Ptoing: heh, I thought someone would pick up on that. When I first coloured it, Toto was one of the darker grays, and was nearly invisible. I didn't want to add any new colours, so I just made him the whitest one, and I guess the poor little guy still gets lost.

Eqko: Thanks! Didn't try making the dress more saturated yet... it's worth a shot though.

KBS: Thank you :)

Souly: hehe watch it, I think the pixels are trying to tell you something.

Alkaline: Thanks

Ryumaru:  :'( ! ..err.. I mean... I upped the contrast. Happy?
Seriously, though; 1st post, update. Contrast has been upped. I believe you were right ;D

Thanks again, guys. I may add another tone now that the contrast is higher, kind of as a buffer shade. It's only 9 colours, atm, so 1 more won't hurt. Also, I think the legs might need some reworking for the same reason (contrast-issues). Anything else?
« Last Edit: December 17, 2006, 04:07:29 pm by Tremulant »

Offline Soup

  • 0010
  • *
  • Posts: 182
  • Karma: +0/-0
  • Monkey lovvvvvvve
    • View Profile

Re: Tin man *Updated: 12/15/06, new arts*

Reply #26 on: December 17, 2006, 04:32:24 pm
Great update, I was just going to suggest highlights. Looking sexy.

Offline Ryumaru

  • Moderator
  • 0100
  • *
  • Posts: 1683
  • Karma: +0/-0
  • to be animated soonly
    • ChrisPariano
    • View Profile

Re: Tin man *Updated: 12/15/06, new arts*

Reply #27 on: December 17, 2006, 04:45:08 pm
ah yes thats it. looking at your other works the ONLY fault i could ever find with them is that the range of values wasnt ever large enough.

Offline Feron

  • 0100
  • ***
  • Posts: 1123
  • Karma: +0/-1
  • Carpe Diem
    • View Profile
    • Pixelheart

Re: Tin man *Updated: 12/15/06, new arts*

Reply #28 on: December 17, 2006, 05:16:21 pm


i see what u mean about dorothy not meeting the standard of the tin man.  i think u should remove toto and put him on the floor.