AuthorTopic: [Artist] Ramu Games is looking for a Pixel Artist (Full Game Demo Inside)  (Read 285 times)

Offline RamuGames

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Hi Pixelation. We are Ramu Games.

We currently have a full demo (minimal viable product) built and can be viewed here.
The demo shown is actually back from our January build, so there has been a lot of progress on the game since.
Also, we have decided to remove the sprite battle animations shown in the demo for scope's sake, so that's not something that will be required of the artist.

***The story and features shown in the demo do not fully represent the final product.
***All assets shown in the demo are placeholders only and are not being distributed.

Skip to the battle portion of the game demo here that shows the relevant work as a pixel artist:
https://youtu.be/2O6Xp3SR0Ow?t=1255
 
We are looking for a Pixel Artist to join us on our current game project.

We are looking for an artist to join the project and bring about the creation of the game’s pixel art style and direction. Our team encourages each member of the team to “own” their particular skill area in order to allow them to build and create something they are passionate about.

From the game’s demo battle portions you’ll notice the kind of art you'll be working on (minus the full battle animations). The overall art style of the game will follow its inspirations of Persona and Fire Emblem, but there is of course room for the artist's own refinement and inspiration. We are looking for someone who wants to drive the project’s pixel art creation as we move forward.


Game Project:

Think Persona (Shin Megami Tensei) and Fire Emblem combined.

Genres:

- Turn-based Tactical RPG
- Life Simulator
- Visual Novel

Responsibilities:

- Pixel Art Design Conception
- Pixel Art Asset Pipeline Creation
- Pixel Artwork Creation

Compensation:

- Revenue Share - We will provide our revenue share policy.

Contract:

- Work For Hire Contract

Contact:

- Email: ramu.games.mail@gmail.com
- PM on Pixelation

Thank you.