@eishiya Thank you! I also disliked the top rocks, not just their monotone sizing. I tried varying the sizes and also change to shapes to more of a edge highlight at the top of the diagonal tiles.
Also, I tried changing the floor texture to have larger stones in general. I tried the solid color second floor but it ofc looked terrible as always. So i tried having the same texture as the first floor but stepped up one notch on my color ramp. Didn't have time to do a nicer transition today but moving forward I will make it transition without cutting through single floor stones.
I'm still including it in this update because I feel there is something fundamentally terrible with it and I hope for input on it before moving on to not waste the work. I added a new color to lower the contrast and I feel it works at that but it looks pretty bland

@Vinik I wish my problem felt like a zen garden. I'm still at the pick up turds in a public dog park state of floor texturing

@yrizoud I do have plans for that, I'm actually hoping to use this both as a cave and a mine so I will make some different larger walls for that use as well as a set of props for each. But that's way in the future when the floor at least matches the quality of the walls.
